using UnityEngine; using System.Collections.Generic; namespace HuaweiService { public class PersistableBundle_Data : IHmsBaseClass{ public string name => "android.os.PersistableBundle"; } public class PersistableBundle :HmsClass { public PersistableBundle (): base() { } public PersistableBundle (int arg0): base(arg0) { } public PersistableBundle (PersistableBundle arg0): base(arg0) { } } }