using UnityEngine; using System.Collections.Generic; namespace HuaweiService { public class Location_Data : IHmsBaseClass{ public string name => "android.location.Location"; } public class Location :HmsClass { public const int FORMAT_DEGREES = 0; public const int FORMAT_MINUTES = 1; public const int FORMAT_SECONDS = 2; public Location (string arg0): base(arg0) { } public Location (Location arg0): base(arg0) { } public Location (): base() { } public double getLongitude() { return Call("getLongitude"); } public double getLatitude() { return Call("getLatitude"); } public float getAccuracy() { return Call("getAccuracy"); } public void setLatitude(double arg0) { Call("setLatitude", arg0); } public void setLongitude(double arg0) { Call("setLongitude", arg0); } } }