using UnityEngine; using System.Collections.Generic; namespace HuaweiService.location { public class ActivityIdentificationData_Data : IHmsBaseClass{ public string name => "com.huawei.hms.location.ActivityIdentificationData"; } public class ActivityIdentificationData :HmsClass { public const int VEHICLE = 100; public const int BIKE = 101; public const int FOOT = 102; public const int STILL = 103; public const int OTHERS = 104; public const int TILTING = 105; public const int WALKING = 107; public const int RUNNING = 108; public ActivityIdentificationData (int arg0, int arg1): base(arg0, arg1) { } public ActivityIdentificationData (): base() { } public int getPossibility() { return Call("getPossibility"); } public int getIdentificationActivity() { return Call("getIdentificationActivity"); } } }