using UnityEngine; using System.Collections.Generic; namespace HuaweiService.CloudStorage { public class AGCStorageManagement_Data : IHmsBaseClass{ public string name => "com.huawei.agconnect.cloud.storage.core.AGCStorageManagement"; } public class AGCStorageManagement :HmsClass { public AGCStorageManagement (): base() { } public static AGCStorageManagement getInstance(HttpURLConnectionFactory arg0) { return CallStatic("getInstance", arg0); } public static AGCStorageManagement getInstance() { return CallStatic("getInstance"); } public static AGCStorageManagement getInstance(string arg0, HttpURLConnectionFactory arg1) { return CallStatic("getInstance", arg0, arg1); } public static AGCStorageManagement getInstance(string arg0) { return CallStatic("getInstance", arg0); } public StorageReference getStorageReference() { return Call("getStorageReference"); } public StorageReference getStorageReference(string arg0) { return Call("getStorageReference", arg0); } public StorageReference getReferenceFromUrl(string arg0) { return Call("getReferenceFromUrl", arg0); } public long getMaxUploadTimeout() { return Call("getMaxUploadTimeout"); } public long getMaxDownloadTimeout() { return Call("getMaxDownloadTimeout"); } public long getMaxRequestTimeout() { return Call("getMaxRequestTimeout"); } public int getRetryTimes() { return Call("getRetryTimes"); } public void setMaxUploadTimeout(long arg0) { Call("setMaxUploadTimeout", arg0); } public void setMaxDownloadTimeout(long arg0) { Call("setMaxDownloadTimeout", arg0); } public void setMaxRequestTimeout(long arg0) { Call("setMaxRequestTimeout", arg0); } public void setRetryTimes(int arg0) { Call("setRetryTimes", arg0); } } }