using UnityEngine; using System.Collections.Generic; namespace HuaweiService { public class Short_Data : IHmsBaseClass{ public string name => "java.lang.Short"; } public class Short :HmsClass { public const int SIZE = 16; public const int BYTES = 2; public Short (short arg0): base(arg0) { } public Short (string arg0): base(arg0) { } public Short (): base() { } public short shortValue() { return Call("shortValue"); } } }