using UnityEngine; using System.Collections.Generic; namespace HuaweiService.apm { public class NetworkMeasure_Data : IHmsBaseClass{ public string name => "com.huawei.agconnect.apms.custom.NetworkMeasure"; } public class NetworkMeasure :HmsClass { public NetworkMeasure (string arg0, string arg1): base(arg0, arg1) { } public NetworkMeasure (): base() { } public void start() { Call("start"); } public void stop() { Call("stop"); } public void setStatusCode(int arg0) { Call("setStatusCode", arg0); } public void setBytesSent(long arg0) { Call("setBytesSent", arg0); } public void setBytesReceived(long arg0) { Call("setBytesReceived", arg0); } public void setContentType(string arg0) { Call("setContentType", arg0); } public void putProperty(string arg0, string arg1) { Call("putProperty", arg0, arg1); } public void removeProperty(string arg0) { Call("removeProperty", arg0); } public Map getProperties() { return Call("getProperties"); } public string getProperty(string arg0) { return Call("getProperty", arg0); } } }