using UnityEngine; using System.Collections.Generic; namespace HuaweiService.analytic { public class HiAnalyticsInstance_Data : IHmsBaseClass{ public string name => "com.huawei.hms.analytics.HiAnalyticsInstance"; } public class HiAnalyticsInstance :HmsClass { public HiAnalyticsInstance (): base() { } public void setUserId(string arg0) { Call("setUserId", arg0); } public void clearCachedData() { Call("clearCachedData"); } public void onEvent(string arg0, Bundle arg1) { Call("onEvent", arg0, arg1); } public void pageEnd(string arg0) { Call("pageEnd", arg0); } public void pageStart(string arg0, string arg1) { Call("pageStart", arg0, arg1); } public void setAnalyticsEnabled(bool arg0) { Call("setAnalyticsEnabled", arg0); } public void setMinActivitySessions(long arg0) { Call("setMinActivitySessions", arg0); } public void setPushToken(string arg0) { Call("setPushToken", arg0); } public void setSessionDuration(long arg0) { Call("setSessionDuration", arg0); } public void setUserProfile(string arg0, string arg1) { Call("setUserProfile", arg0, arg1); } public Task getAAID() { return Call("getAAID"); } public Map getUserProfiles(bool arg0) { return Call("getUserProfiles", arg0); } } }