using UnityEngine; using System.Collections.Generic; namespace HuaweiService { public class Throwable_Data : IHmsBaseClass{ public string name => "java.lang.Throwable"; } public class Throwable :HmsClass { public Throwable (Throwable arg0): base(arg0) { } public Throwable (string arg0, Throwable arg1): base(arg0, arg1) { } public Throwable (string arg0): base(arg0) { } public Throwable (): base() { } } }