using UnityEngine; using System.Collections.Generic; namespace HuaweiService.CloudDB { public class Text_Data : IHmsBaseClass{ public string name => "com.huawei.agconnect.cloud.database.Text"; } public class Text :HmsClass { public Text (): base() { } public Text (string arg0): base(arg0) { } public string get() { return Call("get"); } public void set(string arg0) { Call("set", arg0); } public int hashCode() { return Call("hashCode"); } public bool equals(Text arg0) { return Call("equals", arg0); } } }