using UnityEngine; using System.Collections.Generic; namespace HuaweiService.ads { public class RewardAdListener_Data : IHmsBaseClass{ public string name => "com.huawei.hms.ads.reward.RewardAdListener"; } public class RewardAdListener :HmsClass { public RewardAdListener (): base() { } public void onRewardAdClosed() { Call("onRewardAdClosed"); } public void onRewardAdFailedToLoad(int arg0) { Call("onRewardAdFailedToLoad", arg0); } public void onRewardAdLeftApp() { Call("onRewardAdLeftApp"); } public void onRewardAdLoaded() { Call("onRewardAdLoaded"); } public void onRewardAdOpened() { Call("onRewardAdOpened"); } public void onRewarded(Reward arg0) { Call("onRewarded", arg0); } public void onRewardAdCompleted() { Call("onRewardAdCompleted"); } public void onRewardAdStarted() { Call("onRewardAdStarted"); } } }