using UnityEngine; using System.Collections.Generic; using HuaweiService; namespace HuaweiService.Auth { public class HuaweiIdAuthParams_Data : IHmsBaseClass{ public string name => "com.huawei.hms.support.hwid.request.HuaweiIdAuthParams"; } public class HuaweiIdAuthParams :HmsClass { public HuaweiIdAuthParams (): base() { } public static HuaweiIdAuthParams DEFAULT_AUTH_REQUEST_PARAM => HmsUtil.GetStaticValue("DEFAULT_AUTH_REQUEST_PARAM"); public static HuaweiIdAuthParams DEFAULT_AUTH_REQUEST_PARAM_GAME = HmsUtil.GetStaticValue("DEFAULT_AUTH_REQUEST_PARAM_GAME"); public HuaweiIdAuthParams clone() { return Call("clone"); } public bool equals(AndroidJavaObject arg0) { return Call("equals", arg0); } public static HuaweiIdAuthParams fromJson(string arg0) { return CallStatic("fromJson", arg0); } public static HuaweiIdAuthParams fromJsonObject(JSONObject arg0) { return CallStatic("fromJsonObject", arg0); } public JSONObject toJsonObject() { return Call("toJsonObject"); } public void setSignInParams(string arg0) { Call("setSignInParams", arg0); } public int hashCode() { return Call("hashCode"); } } }