using UnityEngine; using System.Collections.Generic; namespace HuaweiService.ads { public class RewardVerifyConfig_Data : IHmsBaseClass{ public string name => "com.huawei.hms.ads.reward.RewardVerifyConfig"; } public class RewardVerifyConfig :HmsClass { public RewardVerifyConfig (): base() { } public string getData() { return Call("getData"); } public string getUserId() { return Call("getUserId"); } public class Builder_Data : IHmsBaseClass{ public string name => "com.huawei.hms.ads.reward.RewardVerifyConfig$Builder"; } public class Builder :HmsClass { public Builder (): base() { } public RewardVerifyConfig build() { return Call("build"); } public Builder setData(string arg0) { return Call("setData", arg0); } public Builder setUserId(string arg0) { return Call("setUserId", arg0); } } } }