using UnityEngine; using System.Collections.Generic; namespace HuaweiService.location { public class LocationResult_Data : IHmsBaseClass{ public string name => "com.huawei.hms.location.LocationResult"; } public class LocationResult :HmsClass { public LocationResult (): base() { } public static LocationResult create(List arg0) { return CallStatic("create", arg0); } public static LocationResult extractResult(Intent arg0) { return CallStatic("extractResult", arg0); } public Location getLastLocation() { return Call("getLastLocation"); } public List getLocations() { return Call("getLocations"); } public static bool hasResult(Intent arg0) { return CallStatic("hasResult", arg0); } public HWLocation getLastHWLocation() { return Call("getLastHWLocation"); } public List getHWLocationList() { return Call("getHWLocationList"); } } }