using UnityEngine; using System.Collections.Generic; namespace HuaweiService.location { public class LocationAvailability_Data : IHmsBaseClass{ public string name => "com.huawei.hms.location.LocationAvailability"; } public class LocationAvailability :HmsClass { public LocationAvailability (): base() { } public static LocationAvailability extractLocationAvailability(Intent arg0) { return CallStatic("extractLocationAvailability", arg0); } public static bool hasLocationAvailability(Intent arg0) { return CallStatic("hasLocationAvailability", arg0); } public bool isLocationAvailable() { return Call("isLocationAvailable"); } public string toString() { return Call("toString"); } } }