using UnityEngine; using System.Collections.Generic; namespace HuaweiService { public class Long_Data : IHmsBaseClass{ public string name => "java.lang.Long"; } public class Long :HmsClass { public const int SIZE = 64; public const int BYTES = 8; public Long (string arg0): base(arg0) { } public Long (long arg0): base(arg0) { } public Long (): base() { } public long longValue() { return Call("longValue"); } } }