using UnityEngine; using System.Collections.Generic; namespace HuaweiService { public class Double_Data : IHmsBaseClass{ public string name => "java.lang.Double"; } public class Double :HmsClass { public const int MAX_EXPONENT = 1023; public const int MIN_EXPONENT = -1022; public const int SIZE = 64; public const int BYTES = 8; public Double (double arg0): base(arg0) { } public Double (string arg0): base(arg0) { } public Double (): base() { } public double doubleValue() { return Call("doubleValue"); } } }