using UnityEngine; using System.Collections.Generic; using HuaweiService; namespace HuaweiService.Auth { public class PhoneUser_Data : IHmsBaseClass{ public string name => "com.huawei.agconnect.auth.PhoneUser"; } public class PhoneUser :HmsClass { public PhoneUser (): base() { } public string getPhone() { return Call("getPhone"); } public int verifyPhoneUser(bool arg0) { return Call("verifyPhoneUser", arg0); } public class Builder_Data : IHmsBaseClass{ public string name => "com.huawei.agconnect.auth.PhoneUser$Builder"; } public class Builder :HmsClass { public Builder (): base() { } public Builder setCountryCode(string arg0) { return Call("setCountryCode", arg0); } public Builder setPhoneNumber(string arg0) { return Call("setPhoneNumber", arg0); } public Builder setPassword(string arg0) { return Call("setPassword", arg0); } public Builder setVerifyCode(string arg0) { return Call("setVerifyCode", arg0); } public PhoneUser build() { return Call("build"); } } } }