using UnityEngine; using System.Collections.Generic; namespace HuaweiService.CloudDB { public class EntireEncryptedData : IHmsBaseListener { public string name => "com.huawei.agconnect.cloud.database.annotations.EntireEncrypted"; public string buildName => ""; } public class EntireEncrypted : HmsListener { public virtual bool isEncrypted() { return Call("isEncrypted"); } } }