- New: Add `Init(IAntiAddictionListener listener, IInitListener initListener)` to initialize the APP.
**NOTICE**
In GameService 6.1.0.301 and later versions, the [appParams](https://developer.huawei.com/consumer/en/doc/development/HMSCore-References/appparams-0000001189294793`) parameter is required, please use `AccountAuthParamsHelper` to create an instance, otherwise, the default `AccountAuthParams.DEFAULT_AUTH_REQUEST_PARAM_GAME` will be used.
- New: **remove**`Init()`, please use `Init(IAntiAddictionListener listener, IInitListener initListener)`.
#### 2020-12-24
- New: Add `GetGamePlayer`,`GetGamePlayer(bool isRequirePlayerId)` to obtain the object of the current player.
// See which Gradle version is preinstalled with Unity here https://docs.unity3d.com/Manual/android-gradle-overview.html
// See official Gradle and Android Gradle Plugin compatibility table here https://developer.android.com/studio/releases/gradle-plugin#updating-gradle
// To specify a custom Gradle version in Unity, go do "Preferences > External Tools", uncheck "Gradle Installed with Unity (recommended)" and specify a path to a custom Gradle version
- New: Add `Init(IAntiAddictionListener listener, IInitListener initListener)` to initialize the APP.
**NOTICE**
In GameService 6.1.0.301 and later versions, the [appParams](https://developer.huawei.com/consumer/en/doc/development/HMSCore-References/appparams-0000001189294793`) parameter is required, please use `AccountAuthParamsHelper` to create an instance, otherwise, the default `AccountAuthParams.DEFAULT_AUTH_REQUEST_PARAM_GAME` will be used.
- New: **remove**`Init()`, please use `Init(IAntiAddictionListener listener, IInitListener initListener)`.
### 2020-12-24
- New: Add `GetGamePlayer`,`GetGamePlayer(bool isRequirePlayerId)` to obtain the object of the current player.