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1738 行
50 KiB
1738 行
50 KiB
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Description: 'The Shader Wind used in this project is implemented in C# and Shader
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Graph.
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All the files for the wind are located in Assets/Scripts/BasicWind.
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Here
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'
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It
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defines the settings that will be available in Volumes for tweaking the wind.
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The
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It will gather the wind settings
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want to set Global Shader Variables for the character's position and radius.
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\nThese values can then be used to simulate interaction between the player
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and scene objects in the Shader."
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--- !u!1 &496188744
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