我们创建了 Fontainebleau 演示来说明摄影photogrammetry流程和 LayeredLit 着色器的使用。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 

1938 行
58 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.2, g: 0.2, b: 0.2, a: 0}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 1
m_BakeResolution: 6
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 2
m_CompAOExponent: 0.25
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 111300000, guid: bcc6d6bb2eb95df49a03596ef343629a,
type: 2}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 1
m_FinalGatherFiltering: 0
m_FinalGatherRayCount: 1024
m_ReflectionCompression: 2
m_MixedBakeMode: 0
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 300
m_PVRBounces: 4
m_PVREnvironmentSampleCount: 300
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 2
m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0
m_PVRDenoiserTypeAO: 0
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 2
m_PVRFilterTypeAO: 1
m_PVREnvironmentMIS: 0
m_PVRCulling: 0
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 1
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 0.5
m_PVRFilteringAtrousPositionSigmaAO: 0.5
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 112000002, guid: 08e06c17bda62b74a9e152130c6b23bc,
type: 2}
m_UseShadowmask: 0
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &57680417
GameObject:
m_ObjectHideFlags: 19
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 57680419}
- component: {fileID: 57680418}
m_Layer: 0
m_Name: SceneIDMap
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &57680418
MonoBehaviour:
m_ObjectHideFlags: 19
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 57680417}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1435558233}
m_Name:
m_EditorClassIdentifier:
--- !u!4 &57680419
Transform:
m_ObjectHideFlags: 19
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 57680417}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &212868448
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 212868449}
- component: {fileID: 212868450}
m_Layer: 0
m_Name: Wind
m_TagString: Untagged
m_Icon: {fileID: -5442936267250999957, guid: 0000000000000000d000000000000000, type: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &212868449
Transform:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 212868448}
m_LocalRotation: {x: -0.071425214, y: -0.5506556, z: 0.047367845, w: -0.83032113}
m_LocalPosition: {x: -16.405674, y: 8.843042, z: -10.360527}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1003792605}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &212868450
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 212868448}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a952ff0a6afde7c4b95d55801086887e, type: 3}
m_Name:
m_EditorClassIdentifier:
Name: Wind
Category: Animation
DefaultSelected: 0
AlignViewToTransform: 1
ObjectsToToggle: []
Description: 'The Shader Wind used in this project is implemented in C# and Shader
Graph.
All the files for the wind are located in Assets/Scripts/BasicWind.
Here
are the details of the implementation.
'
Priority: 0
Sections:
- SectionName: BasicWind.cs
SectionContent: 'This scipt inherits from the class VolumeComponent.
It
defines the settings that will be available in Volumes for tweaking the wind.
The
volume system will interpolate these settings depending on the camera or player
position and send the resulting values to the BasicWindData.cs script'
Actions:
- Description: Select Wind Zone
Target: {fileID: 1275997076444014}
- Description: Select script
Target: {fileID: 11500000, guid: 3f842e16ed7751249bda2c95e30dd67c, type: 3}
- SectionName: BasicWindData.cs
SectionContent: 'This script gets automatically added to a Wind Zone gameobject
when it''s selected in the editor.
It will gather the wind settings
from the Volume system and set some Global Shader Variables accordingly on
the Update.'
Actions:
- Description: Select script
Target: {fileID: 11500000, guid: ac5bf3fad4433154bb6dc9ce66d6accc, type: 3}
- SectionName: BasicWind_PlayerRepulsion.cs
SectionContent: "This script can be added to your character controller if you
want to set Global Shader Variables for the character's position and radius.
\nThese values can then be used to simulate interaction between the player
and scene objects in the Shader."
Actions:
- Description: Select script
Target: {fileID: 11500000, guid: ad8473dd79162b84ba2db941e6113798, type: 3}
- SectionName: Shader Graph nodes
SectionContent: 'The data is then gathered in Shader Graph to make the foliage
respond to Wind.
You can find in this folder the Shader Graphs and Sub
Graphs used for this wind animation.'
Actions:
- Description: Open Branches Wind Shader Graph
Target: {fileID: 4800000, guid: d57fb981a21f4714ebcc6aa24b7a0744, type: 3}
- Description: Select Sub Graph
Target: {fileID: 11400000, guid: 43cc5dfcc9c23804586835372c2bfbf5, type: 3}
--- !u!115 &213355724
MonoScript:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
serializedVersion: 5
m_Script:
m_DefaultReferences: {}
m_Icon: {fileID: 0}
m_ExecutionOrder: 0
m_ClassName: SceneObjectIDMapSceneAsset
m_Namespace: UnityEngine.Experimental.Rendering.HDPipeline
--- !u!1 &379805173
GameObject:
m_ObjectHideFlags: 19
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 379805175}
- component: {fileID: 379805174}
m_Layer: 0
m_Name: SceneIDMap
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &379805174
MonoBehaviour:
m_ObjectHideFlags: 19
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 379805173}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1051000373}
m_Name:
m_EditorClassIdentifier:
m_Entries: []
--- !u!4 &379805175
Transform:
m_ObjectHideFlags: 19
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 379805173}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &496188744
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 496188745}
- component: {fileID: 496188746}
m_Layer: 0
m_Name: Cloud Shadows
m_TagString: Untagged
m_Icon: {fileID: -5442936267250999957, guid: 0000000000000000d000000000000000, type: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &496188745
Transform:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 496188744}
m_LocalRotation: {x: 0.22188194, y: 0.3368113, z: -0.08199157, w: 0.9113748}
m_LocalPosition: {x: -21.035904, y: 9.525246, z: -18.38919}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1003792605}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &496188746
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 496188744}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a952ff0a6afde7c4b95d55801086887e, type: 3}
m_Name:
m_EditorClassIdentifier:
Name: Cloud shadows
Category: Lighting
DefaultSelected: 0
AlignViewToTransform: 1
ObjectsToToggle: []
Description: The sunlight uses a custom script and shader to generate an animated
cloud shadow.
Priority: 0
Sections:
- SectionName: Cookie Cloud Animation (Script)
SectionContent: 'The cloud animation in the sunlight cookie is made using a Custom
Render Texture.
This scripts generates a material that uses the referenced
shader, and feeds it with the parameters exposed in the interface.
At
runtime the shader is evaluated every frame to refresh the content of the Custom
Render Texture that is then used as a cookie on the light.'
Actions:
- Description: Select script
Target: {fileID: 11500000, guid: ee994f256385abe408dc6c0f4982b99c, type: 3}
- Description: Open shader
Target: {fileID: 4800000, guid: e11971c35d6ca404b91aa52ef763e5eb, type: 3}
--- !u!1 &598376747
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 598376750}
m_Layer: 0
m_Name: Directional light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &598376750
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 598376747}
m_LocalRotation: {x: -0.047392394, y: 0.98254603, z: -0.14704487, w: -0.10361027}
m_LocalPosition: {x: 42.38, y: 3.99, z: 10.23}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 870159748}
m_Father: {fileID: 867483365}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 17.384, y: 191.46399, z: -3.765}
--- !u!115 &648934052
MonoScript:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
serializedVersion: 5
m_Script:
m_DefaultReferences: {}
m_Icon: {fileID: 0}
m_ExecutionOrder: 0
m_ClassName: SceneObjectIDMapSceneAsset
m_Namespace: UnityEngine.Rendering.HighDefinition
--- !u!1 &762729547
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 762729549}
m_Layer: 10
m_Name: PostProcessing
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &762729549
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 762729547}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1459424989}
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &764621879
GameObject:
m_ObjectHideFlags: 19
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 764621881}
- component: {fileID: 764621880}
m_Layer: 0
m_Name: SceneIDMap
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &764621880
MonoBehaviour:
m_ObjectHideFlags: 19
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 764621879}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 648934052}
m_Name:
m_EditorClassIdentifier:
m_Entries: []
--- !u!4 &764621881
Transform:
m_ObjectHideFlags: 19
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 764621879}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &867483364
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 867483365}
m_Layer: 0
m_Name: Lights
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &867483365
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 867483364}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -2.746193, y: 2.399517, z: -2.186394}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 598376750}
- {fileID: 1508917101}
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &870159747
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 870159748}
- component: {fileID: 870159750}
- component: {fileID: 870159749}
- component: {fileID: 870159752}
m_Layer: 0
m_Name: Directional light (1)
m_TagString: Sunlight
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &870159748
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 870159747}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 24.12, y: -0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1016416910}
m_Father: {fileID: 598376750}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 34.766003, y: 130.621, z: -25.276001}
--- !u!114 &870159749
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 870159747}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 9
m_ObsoleteShadowResolutionTier: 1
m_ObsoleteUseShadowQualitySettings: 0
m_ObsoleteCustomShadowResolution: 512
m_ObsoleteContactShadows: 1
m_PointlightHDType: 0
m_SpotLightShape: 0
m_AreaLightShape: 0
m_Intensity: 30000
m_EnableSpotReflector: 0
m_LuxAtDistance: 1
m_InnerSpotPercent: 133.33333
m_LightDimmer: 1
m_VolumetricDimmer: 1
m_LightUnit: 2
m_FadeDistance: 150
m_AffectDiffuse: 1
m_AffectSpecular: 1
m_NonLightmappedOnly: 0
m_ShapeWidth: 60
m_ShapeHeight: 30
m_AspectRatio: 1
m_ShapeRadius: 0
m_SoftnessScale: 1
m_UseCustomSpotLightShadowCone: 0
m_CustomSpotLightShadowCone: 30
m_MaxSmoothness: 1
m_ApplyRangeAttenuation: 1
m_DisplayAreaLightEmissiveMesh: 0
m_AreaLightCookie: {fileID: 0}
m_AreaLightShadowCone: 120
m_UseScreenSpaceShadows: 0
m_InteractsWithSky: 1
m_AngularDiameter: 0
m_FlareSize: 2
m_FlareTint: {r: 1, g: 1, b: 1, a: 1}
m_FlareFalloff: 4
m_SurfaceTexture: {fileID: 0}
m_SurfaceTint: {r: 1, g: 1, b: 1, a: 1}
m_Distance: 150000000
m_UseRayTracedShadows: 0
m_NumRayTracingSamples: 4
m_FilterTracedShadow: 1
m_FilterSizeTraced: 16
m_SunLightConeAngle: 0.5
m_LightShadowRadius: 0.5
m_EvsmExponent: 15
m_EvsmLightLeakBias: 0
m_EvsmVarianceBias: 0.00001
m_EvsmBlurPasses: 0
m_LightlayersMask: 220
m_LinkShadowLayers: 1
m_ShadowNearPlane: 0.5
m_BlockerSampleCount: 24
m_FilterSampleCount: 32
m_MinFilterSize: 0.01
m_KernelSize: 5
m_LightAngle: 1
m_MaxDepthBias: 0.001
m_ShadowResolution:
m_Override: 512
m_UseOverride: 0
m_Level: 1
m_ShadowDimmer: 1
m_VolumetricShadowDimmer: 1
m_ShadowFadeDistance: 150
m_UseContactShadow:
m_Override: 1
m_UseOverride: 0
m_Level: 1
m_RayTracedContactShadow: 0
m_ShadowTint: {r: 0, g: 0, b: 0, a: 1}
m_PenumbraTint: 0
m_NormalBias: 0.75
m_SlopeBias: 0.5
m_ShadowUpdateMode: 0
m_BarnDoorAngle: 90
m_BarnDoorLength: 0.05
m_ShadowCascadeRatios:
- 0.05
- 0.15
- 0.3
m_ShadowCascadeBorders:
- 0
- 0
- 0
- 0.2
m_ShadowAlgorithm: 0
m_ShadowVariant: 3
m_ShadowPrecision: 0
useOldInspector: 0
useVolumetric: 1
featuresFoldout: 1
showAdditionalSettings: 1
--- !u!108 &870159750
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 870159747}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 30000
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 8.98
m_Shadows:
m_Type: 1
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.001
m_NormalBias: 0.001
m_NearPlane: 0.5
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 1548492316}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 895127516
m_Lightmapping: 1
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 2800
m_UseColorTemperature: 1
m_BoundingSphereOverride: {x: 1.0818e-40, y: 1.04e-43, z: 4.5905e-41, w: 0}
m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!114 &870159752
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 870159747}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ee994f256385abe408dc6c0f4982b99c, type: 3}
m_Name:
m_EditorClassIdentifier:
size: 256
shader: {fileID: 4800000, guid: e11971c35d6ca404b91aa52ef763e5eb, type: 3}
cloudLayer1: {fileID: 2800000, guid: 21efd174e67a1a8408fda6e0d637f109, type: 3}
speedLayer1: {x: 0.15, y: 0.02}
cloudLayer2: {fileID: 2800000, guid: 21efd174e67a1a8408fda6e0d637f109, type: 3}
speedLayer2: {x: 0.3, y: 0.02}
--- !u!1 &888168639
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 888168640}
m_Layer: 0
m_Name: _________________________________
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &888168640
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 888168639}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1003792604
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1003792605}
m_Layer: 0
m_Name: DiscoverItems
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1003792605
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1003792604}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 496188745}
- {fileID: 212868449}
m_Father: {fileID: 0}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1016416909
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1016416910}
- component: {fileID: 1016416913}
- component: {fileID: 1016416912}
- component: {fileID: 1016416911}
m_Layer: 1
m_Name: Flare01 (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1016416910
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1016416909}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -500}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 870159748}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1016416911
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1016416909}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 058318665f57b164a94e5d1b85af2ff7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_MeshRenderer: {fileID: 1016416912}
m_MeshFilter: {fileID: 1016416913}
m_Light: {fileID: 0}
OcclusionRadius: 12
NearFadeStartDistance: 1
NearFadeEndDistance: 3
FarFadeStartDistance: 2500
FarFadeEndDistance: 2501
Flares:
- RayPosition: 0
Material: {fileID: 2100000, guid: e5d6ce8810d43cd4fbb11b7749e5d4db, type: 2}
Color: {r: 0.29803923, g: 0.14901961, b: 0.078431375, a: 0}
MultiplyByLightColor: 0
Size: {x: 0.5, y: 0.5}
Rotation: 0
AutoRotate: 0
- RayPosition: 0
Material: {fileID: 2100000, guid: e9cf9ad03875c9c4a9d1e310a8f77043, type: 2}
Color: {r: 0.46429366, g: 0.3277367, b: 0.15704049, a: 0}
MultiplyByLightColor: 0
Size: {x: 2.5, y: 2}
Rotation: 0
AutoRotate: 0
- RayPosition: 0.8
Material: {fileID: 2100000, guid: 3c82e49c214160f499b3a2f790e8258c, type: 2}
Color: {r: 0.02, g: 0.0025, b: 0.0025, a: 0}
MultiplyByLightColor: 0
Size: {x: 0.2, y: 0.2}
Rotation: 45
AutoRotate: 0
- RayPosition: 1
Material: {fileID: 2100000, guid: 3c82e49c214160f499b3a2f790e8258c, type: 2}
Color: {r: 0.013655696, g: 0.04096709, b: 0.013655696, a: 0}
MultiplyByLightColor: 0
Size: {x: 0.1, y: 0.1}
Rotation: 45
AutoRotate: 0
- RayPosition: 1.8
Material: {fileID: 2100000, guid: b645619360c70d0478b0eb4794a6788b, type: 2}
Color: {r: 0.0720752, g: 0.090094, b: 0.0090094, a: 0}
MultiplyByLightColor: 0
Size: {x: 1, y: 1}
Rotation: 0
AutoRotate: 1
- RayPosition: 2
Material: {fileID: 2100000, guid: b645619360c70d0478b0eb4794a6788b, type: 2}
Color: {r: 0.42431238, g: 0.072443575, b: 0.04657087, a: 0}
MultiplyByLightColor: 0
Size: {x: 1.2, y: 1.2}
Rotation: 0
AutoRotate: 1
- RayPosition: 0
Material: {fileID: 2100000, guid: 1035031f1816c9d4b9802683b374ac71, type: 2}
Color: {r: 0.11764706, g: 0.023529412, b: 0.007843138, a: 0}
MultiplyByLightColor: 0
Size: {x: 4.5, y: 0.2}
Rotation: 0
AutoRotate: 0
--- !u!23 &1016416912
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1016416909}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 2
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e5d6ce8810d43cd4fbb11b7749e5d4db, type: 2}
- {fileID: 2100000, guid: e9cf9ad03875c9c4a9d1e310a8f77043, type: 2}
- {fileID: 2100000, guid: 3c82e49c214160f499b3a2f790e8258c, type: 2}
- {fileID: 2100000, guid: 3c82e49c214160f499b3a2f790e8258c, type: 2}
- {fileID: 2100000, guid: b645619360c70d0478b0eb4794a6788b, type: 2}
- {fileID: 2100000, guid: b645619360c70d0478b0eb4794a6788b, type: 2}
- {fileID: 2100000, guid: 1035031f1816c9d4b9802683b374ac71, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1016416913
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1016416909}
m_Mesh: {fileID: 1944471634}
--- !u!115 &1051000373
MonoScript:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
serializedVersion: 5
m_Script:
m_DefaultReferences: {}
m_Icon: {fileID: 0}
m_ExecutionOrder: 0
m_ClassName: SceneObjectIDMapSceneAsset
m_Namespace: UnityEngine.Rendering.HighDefinition
--- !u!1 &1368616113
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1368616115}
- component: {fileID: 1368616114}
- component: {fileID: 1368616116}
m_Layer: 0
m_Name: SkyAngFogSettings
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1368616114
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1368616113}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3}
m_Name:
m_EditorClassIdentifier:
isGlobal: 1
priority: 0
blendDistance: 0
weight: 1
sharedProfile: {fileID: 11400000, guid: 466752a7a2452cc4a9ec9be5d67c83b0, type: 2}
--- !u!4 &1368616115
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1368616113}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1368616116
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1368616113}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 441482e8936e35048a1dffac814e3ef8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Profile: {fileID: 11400000, guid: 466752a7a2452cc4a9ec9be5d67c83b0, type: 2}
m_StaticLightingSkyUniqueID: 1
m_SkySettings: {fileID: 1995232519}
m_SkySettingsFromProfile: {fileID: 114756142559310666, guid: 466752a7a2452cc4a9ec9be5d67c83b0,
type: 2}
--- !u!115 &1435558233
MonoScript:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
serializedVersion: 5
m_Script:
m_DefaultReferences: {}
m_Icon: {fileID: 0}
m_ExecutionOrder: 0
m_ClassName: SceneObjectIDMapSceneAsset
m_Namespace: UnityEngine.Experimental.Rendering.HDPipeline
--- !u!1 &1459424988
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1459424989}
- component: {fileID: 1459424990}
m_Layer: 10
m_Name: Sunset
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1459424989
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1459424988}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 762729549}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1459424990
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1459424988}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3}
m_Name:
m_EditorClassIdentifier:
isGlobal: 1
priority: 0
blendDistance: 0
weight: 1
sharedProfile: {fileID: 11400000, guid: ae67c95734a65e14d9bcf47dca462486, type: 2}
--- !u!1 &1508917097
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1508917101}
- component: {fileID: 1508917100}
- component: {fileID: 1508917098}
m_Layer: 0
m_Name: TargetSpot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1508917098
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1508917097}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 9
m_ObsoleteShadowResolutionTier: 1
m_ObsoleteUseShadowQualitySettings: 0
m_ObsoleteCustomShadowResolution: 256
m_ObsoleteContactShadows: 0
m_PointlightHDType: 0
m_SpotLightShape: 0
m_AreaLightShape: 0
m_Intensity: 600
m_EnableSpotReflector: 0
m_LuxAtDistance: 1
m_InnerSpotPercent: 76.13527
m_LightDimmer: 1
m_VolumetricDimmer: 0
m_LightUnit: 0
m_FadeDistance: 55
m_AffectDiffuse: 1
m_AffectSpecular: 1
m_NonLightmappedOnly: 0
m_ShapeWidth: 0.05
m_ShapeHeight: 0.05
m_AspectRatio: 1
m_ShapeRadius: 0
m_SoftnessScale: 1
m_UseCustomSpotLightShadowCone: 0
m_CustomSpotLightShadowCone: 30
m_MaxSmoothness: 1
m_ApplyRangeAttenuation: 1
m_DisplayAreaLightEmissiveMesh: 0
m_AreaLightCookie: {fileID: 0}
m_AreaLightShadowCone: 120
m_UseScreenSpaceShadows: 0
m_InteractsWithSky: 1
m_AngularDiameter: 0
m_FlareSize: 2
m_FlareTint: {r: 1, g: 1, b: 1, a: 1}
m_FlareFalloff: 4
m_SurfaceTexture: {fileID: 0}
m_SurfaceTint: {r: 1, g: 1, b: 1, a: 1}
m_Distance: 150000000
m_UseRayTracedShadows: 0
m_NumRayTracingSamples: 4
m_FilterTracedShadow: 1
m_FilterSizeTraced: 16
m_SunLightConeAngle: 0.5
m_LightShadowRadius: 0.5
m_EvsmExponent: 15
m_EvsmLightLeakBias: 0
m_EvsmVarianceBias: 0.00001
m_EvsmBlurPasses: 0
m_LightlayersMask: 1
m_LinkShadowLayers: 1
m_ShadowNearPlane: 5.9
m_BlockerSampleCount: 24
m_FilterSampleCount: 32
m_MinFilterSize: 0.01
m_KernelSize: 5
m_LightAngle: 1
m_MaxDepthBias: 0.001
m_ShadowResolution:
m_Override: 256
m_UseOverride: 0
m_Level: 0
m_ShadowDimmer: 1
m_VolumetricShadowDimmer: 1
m_ShadowFadeDistance: 40
m_UseContactShadow:
m_Override: 0
m_UseOverride: 0
m_Level: 0
m_RayTracedContactShadow: 0
m_ShadowTint: {r: 0, g: 0, b: 0, a: 1}
m_PenumbraTint: 0
m_NormalBias: 0.75
m_SlopeBias: 0.5
m_ShadowUpdateMode: 1
m_BarnDoorAngle: 90
m_BarnDoorLength: 0.05
m_ShadowCascadeRatios:
- 0.05
- 0.1
- 0.2
m_ShadowCascadeBorders:
- 0.2
- 0.2
- 0.2
m_ShadowAlgorithm: 0
m_ShadowVariant: 4
m_ShadowPrecision: 0
useOldInspector: 0
useVolumetric: 1
featuresFoldout: 1
showAdditionalSettings: 1
--- !u!108 &1508917100
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1508917097}
m_Enabled: 1
serializedVersion: 10
m_Type: 0
m_Shape: 0
m_Color: {r: 0.803, g: 0.8995794, b: 1, a: 1}
m_Intensity: 47.746483
m_Range: 16
m_SpotAngle: 103.5
m_InnerSpotAngle: 84.71274
m_CookieSize: 10
m_Shadows:
m_Type: 1
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.093
m_NormalBias: 0.145
m_NearPlane: 5.9
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 1
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 1.0815e-40, y: 1.04e-43, z: 4.5905e-41, w: 0}
m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &1508917101
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1508917097}
m_LocalRotation: {x: 0.16710383, y: 0.73573565, z: -0.62620753, w: 0.1965542}
m_LocalPosition: {x: -27.799406, y: 14.141363, z: 3.2846122}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 867483365}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!86 &1548492316
CustomRenderTexture:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_ImageContentsHash:
serializedVersion: 2
Hash: 00000000000000000000000000000000
m_ForcedFallbackFormat: 4
m_DownscaleFallback: 0
serializedVersion: 3
m_Width: 256
m_Height: 256
m_AntiAliasing: 1
m_MipCount: -1
m_DepthFormat: 0
m_ColorFormat: 4
m_MipMap: 1
m_GenerateMips: 1
m_SRGB: 1
m_UseDynamicScale: 0
m_BindMS: 0
m_EnableCompatibleFormat: 1
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 1
m_Aniso: 1
m_MipBias: 0
m_WrapU: 0
m_WrapV: 0
m_WrapW: 0
m_Dimension: 2
m_VolumeDepth: 1
m_Material: {fileID: 2010619030}
m_InitSource: 0
m_InitMaterial: {fileID: 0}
m_InitColor: {r: 1, g: 1, b: 1, a: 1}
m_InitTexture: {fileID: 0}
m_UpdateMode: 1
m_InitializationMode: 2
m_UpdateZoneSpace: 0
m_CurrentUpdateZoneSpace: 0
m_UpdateZones: []
m_UpdatePeriod: 0
m_ShaderPass: 0
m_CubemapFaceMask: 4294967295
m_DoubleBuffered: 0
m_WrapUpdateZones: 0
--- !u!1 &1893276699
GameObject:
m_ObjectHideFlags: 19
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1893276701}
- component: {fileID: 1893276700}
m_Layer: 0
m_Name: SceneIDMap
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1893276700
MonoBehaviour:
m_ObjectHideFlags: 19
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1893276699}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 213355724}
m_Name:
m_EditorClassIdentifier:
--- !u!4 &1893276701
Transform:
m_ObjectHideFlags: 19
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1893276699}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!43 &1944471634
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: LensFlare (Flare01 (1))
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 6
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 4
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 1, y: 1, z: 0}
- serializedVersion: 2
firstByte: 12
indexCount: 6
topology: 0
baseVertex: 0
firstVertex: 4
vertexCount: 4
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 1, y: 1, z: 0}
- serializedVersion: 2
firstByte: 24
indexCount: 6
topology: 0
baseVertex: 0
firstVertex: 8
vertexCount: 4
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 1, y: 1, z: 0}
- serializedVersion: 2
firstByte: 36
indexCount: 6
topology: 0
baseVertex: 0
firstVertex: 12
vertexCount: 4
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 1, y: 1, z: 0}
- serializedVersion: 2
firstByte: 48
indexCount: 6
topology: 0
baseVertex: 0
firstVertex: 16
vertexCount: 4
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 1, y: 1, z: 0}
- serializedVersion: 2
firstByte: 60
indexCount: 6
topology: 0
baseVertex: 0
firstVertex: 20
vertexCount: 4
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 1, y: 1, z: 0}
- serializedVersion: 2
firstByte: 72
indexCount: 6
topology: 0
baseVertex: 0
firstVertex: 24
vertexCount: 4
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 1, y: 1, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 1
m_KeepIndices: 1
m_IndexFormat: 0
m_IndexBuffer: 000001000200020003000000040005000600060007000400080009000a000a000b0008000c000d000e000e000f000c00100011001200120013001000140015001600160017001400180019001a001a001b001800
m_VertexData:
serializedVersion: 3
m_VertexCount: 28
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 3
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 12
format: 0
dimension: 4
- stream: 0
offset: 28
format: 0
dimension: 2
- stream: 0
offset: 36
format: 0
dimension: 4
- stream: 0
offset: 52
format: 0
dimension: 4
- stream: 0
offset: 68
format: 0
dimension: 4
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 2352
_typelessdata: 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
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 12, y: 12, z: 12}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
offset: 0
size: 0
path:
--- !u!4 &1947574694 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4783020418436320, guid: d6d76942c68024a4e841e73d8aff2174,
type: 3}
m_PrefabInstance: {fileID: 2048262197}
m_PrefabAsset: {fileID: 0}
--- !u!1 &1967674238
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1967674239}
m_Layer: 0
m_Name: _________________________________
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1967674239
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1967674238}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1995232519
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 59b6606ef2548734bb6d11b9d160bc7e, type: 3}
m_Name:
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
rotation:
m_OverrideState: 0
m_Value: 333
min: 0
max: 360
skyIntensityMode:
m_OverrideState: 0
m_Value: 1
exposure:
m_OverrideState: 0
m_Value: 0.5
multiplier:
m_OverrideState: 0
m_Value: 1
min: 0
upperHemisphereLuxValue:
m_OverrideState: 0
m_Value: 1
min: 0
upperHemisphereLuxColor:
m_OverrideState: 0
m_Value: {x: 0, y: 0, z: 0}
desiredLuxValue:
m_OverrideState: 0
m_Value: 8000
updateMode:
m_OverrideState: 0
m_Value: 0
updatePeriod:
m_OverrideState: 0
m_Value: 0
min: 0
includeSunInBaking:
m_OverrideState: 0
m_Value: 0
hdriSky:
m_OverrideState: 0
m_Value: {fileID: 8900000, guid: 99edcc3e745602e4b9ea93bdcf66565b, type: 3}
enableBackplate:
m_OverrideState: 0
m_Value: 0
backplateType:
m_OverrideState: 0
m_Value: 0
groundLevel:
m_OverrideState: 0
m_Value: 0
scale:
m_OverrideState: 0
m_Value: {x: 32, y: 32}
projectionDistance:
m_OverrideState: 0
m_Value: 16
min: 0.0000001
plateRotation:
m_OverrideState: 0
m_Value: 0
min: 0
max: 360
plateTexRotation:
m_OverrideState: 0
m_Value: 0
min: 0
max: 360
plateTexOffset:
m_OverrideState: 0
m_Value: {x: 0, y: 0}
blendAmount:
m_OverrideState: 0
m_Value: 0
min: 0
max: 100
shadowTint:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
pointLightShadow:
m_OverrideState: 0
m_Value: 0
dirLightShadow:
m_OverrideState: 0
m_Value: 0
rectLightShadow:
m_OverrideState: 0
m_Value: 0
--- !u!21 &2010619030
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: CustomRenderTexture/Scrolling_2layers
m_Shader: {fileID: 4800000, guid: e11971c35d6ca404b91aa52ef763e5eb, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Tex:
m_Texture: {fileID: 2800000, guid: 21efd174e67a1a8408fda6e0d637f109, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Tex2:
m_Texture: {fileID: 2800000, guid: 21efd174e67a1a8408fda6e0d637f109, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats: []
m_Colors:
- _Speed: {r: 0.15, g: 0.02, b: 0.3, a: 0.02}
--- !u!1001 &2048262197
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 2147410365}
m_Modifications:
- target: {fileID: 4783020418436320, guid: d6d76942c68024a4e841e73d8aff2174, type: 3}
propertyPath: m_LocalPosition.x
value: 11.658698
objectReference: {fileID: 0}
- target: {fileID: 4783020418436320, guid: d6d76942c68024a4e841e73d8aff2174, type: 3}
propertyPath: m_LocalPosition.y
value: -10.303147
objectReference: {fileID: 0}
- target: {fileID: 4783020418436320, guid: d6d76942c68024a4e841e73d8aff2174, type: 3}
propertyPath: m_LocalPosition.z
value: 36.04293
objectReference: {fileID: 0}
- target: {fileID: 4783020418436320, guid: d6d76942c68024a4e841e73d8aff2174, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 4783020418436320, guid: d6d76942c68024a4e841e73d8aff2174, type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 4783020418436320, guid: d6d76942c68024a4e841e73d8aff2174, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 4783020418436320, guid: d6d76942c68024a4e841e73d8aff2174, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4783020418436320, guid: d6d76942c68024a4e841e73d8aff2174, type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: d6d76942c68024a4e841e73d8aff2174, type: 3}
--- !u!114 &2098574256
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1275997076444014}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac5bf3fad4433154bb6dc9ce66d6accc, type: 3}
m_Name:
m_EditorClassIdentifier:
debug: 0
--- !u!182 &2098574257
WindZone:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1275997076444014}
m_Enabled: 1
m_Mode: 0
m_Radius: 20
m_WindMain: 35
m_WindTurbulence: 0.3
m_WindPulseMagnitude: 0.5
m_WindPulseFrequency: 0.01
--- !u!1 &2147410364
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2147410365}
m_Layer: 0
m_Name: ShadowCasters
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2147410365
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2147410364}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -4.158779, y: 6.196845, z: -16.639317}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1947574694}
m_Father: {fileID: 0}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1275997076444014
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4359326313254856}
- component: {fileID: 2098574257}
- component: {fileID: 2098574256}
m_Layer: 0
m_Name: Wind_Sunset
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4359326313254856
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1275997076444014}
m_LocalRotation: {x: 0.061088305, y: 0.71053624, z: -0.062163897, w: 0.6982422}
m_LocalPosition: {x: -14.59, y: 8.7, z: -9.61}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 10, y: 91, z: 0}