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64 行
2.0 KiB
64 行
2.0 KiB
using UnityEditor;
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[CustomEditor(typeof(CookieCloudAnimation))]
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public class CookieCloudAnimationEditor : Editor
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{
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SerializedProperty size;
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SerializedProperty shader;
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SerializedProperty cloudTexture1;
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SerializedProperty cloudTexture2;
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SerializedProperty speed1;
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SerializedProperty speed2;
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// Start is called before the first frame update
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void OnEnable()
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{
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size = serializedObject.FindProperty("size");
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shader = serializedObject.FindProperty("shader");
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cloudTexture1 = serializedObject.FindProperty("cloudLayer1");
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cloudTexture2 = serializedObject.FindProperty("cloudLayer2");
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speed1 = serializedObject.FindProperty("speedLayer1");
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speed2 = serializedObject.FindProperty("speedLayer2");
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}
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public override void OnInspectorGUI()
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{
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serializedObject.Update();
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CookieCloudAnimation editorTarget = this.target as CookieCloudAnimation;
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EditorGUILayout.PropertyField(size);
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EditorGUI.BeginChangeCheck();
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EditorGUILayout.PropertyField(shader);
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if (EditorGUI.EndChangeCheck())
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{
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serializedObject.ApplyModifiedProperties();
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editorTarget.CreateMaterial();
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}
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EditorGUI.BeginChangeCheck();
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EditorGUILayout.Space();
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EditorGUILayout.BeginVertical("box");
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EditorGUILayout.PropertyField(cloudTexture1);
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EditorGUI.indentLevel++;
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EditorGUILayout.PropertyField(speed1);
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EditorGUI.indentLevel--;
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EditorGUILayout.EndVertical();
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EditorGUILayout.Space();
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EditorGUILayout.BeginVertical("box");
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EditorGUILayout.PropertyField(cloudTexture2);
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EditorGUI.indentLevel++;
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EditorGUILayout.PropertyField(speed2);
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EditorGUI.indentLevel--;
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EditorGUILayout.EndVertical();
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EditorGUILayout.Space();
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if(EditorGUI.EndChangeCheck())
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{
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serializedObject.ApplyModifiedProperties();
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editorTarget.SetShaderProperties();
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}
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serializedObject.ApplyModifiedProperties();
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}
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}
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