我们创建了 Fontainebleau 演示来说明摄影photogrammetry流程和 LayeredLit 着色器的使用。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 

992 行
21 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: DaySkyFogSettings
m_EditorClassIdentifier:
components:
- {fileID: 114278005958059446}
- {fileID: 114031377477449364}
- {fileID: 114921464697252266}
- {fileID: 114144897269195604}
- {fileID: 114080422550890974}
- {fileID: 114646284433565604}
- {fileID: 114216408861324678}
- {fileID: 114167902829600528}
- {fileID: 114284394495138588}
- {fileID: 114142531778633326}
--- !u!114 &114031377477449364
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3}
m_Name:
m_EditorClassIdentifier:
active: 1
skyType:
m_OverrideState: 1
m_Value: 150
fogType:
m_OverrideState: 1
m_Value: 3
--- !u!114 &114080422550890974
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3}
m_Name: VolumetricFog
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
albedo:
m_OverrideState: 1
m_Value: {r: 0.78, g: 0.71175, b: 0.6162, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
meanFreePath:
m_OverrideState: 1
m_Value: 110
min: 1
baseHeight:
m_OverrideState: 1
m_Value: -2
meanHeight:
m_OverrideState: 1
m_Value: 20
min: 1
anisotropy:
m_OverrideState: 1
m_Value: 0.65
min: -1
max: 1
globalLightProbeDimmer:
m_OverrideState: 1
m_Value: 1
min: 0
max: 1
enableDistantFog:
m_OverrideState: 1
m_Value: 1
--- !u!114 &114117902256195398
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3}
m_Name: VolumetricFog
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
albedo:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
meanFreePath:
m_OverrideState: 0
m_Value: 1000000
min: 1
baseHeight:
m_OverrideState: 0
m_Value: 0
meanHeight:
m_OverrideState: 0
m_Value: 10
min: 1
anisotropy:
m_OverrideState: 0
m_Value: 0
min: -1
max: 1
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
enableDistantFog:
m_OverrideState: 0
m_Value: 0
--- !u!114 &114142531778633326
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 384c4d03a551c44448145f4093304119, type: 3}
m_Name: ScreenSpaceReflection
m_EditorClassIdentifier:
active: 1
depthBufferThickness:
m_OverrideState: 0
m_Value: 0.01
min: 0
max: 1
screenFadeDistance:
m_OverrideState: 0
m_Value: 0.1
min: 0
max: 1
minSmoothness:
m_OverrideState: 1
m_Value: 0.75
min: 0
max: 1
smoothnessFadeStart:
m_OverrideState: 1
m_Value: 0.95
min: 0
max: 1
reflectSky:
m_OverrideState: 0
m_Value: 1
rayMaxIterations:
m_OverrideState: 0
m_Value: 32
--- !u!114 &114144897269195604
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 59b6606ef2548734bb6d11b9d160bc7e, type: 3}
m_Name: HDRISky
m_EditorClassIdentifier:
active: 1
rotation:
m_OverrideState: 1
m_Value: 63
min: 0
max: 360
skyIntensityMode:
m_OverrideState: 0
m_Value: 0
exposure:
m_OverrideState: 1
m_Value: 3
multiplier:
m_OverrideState: 0
m_Value: 1
min: 0
upperHemisphereLuxValue:
m_OverrideState: 0
m_Value: 1
min: 0
desiredLuxValue:
m_OverrideState: 0
m_Value: 20000
updateMode:
m_OverrideState: 1
m_Value: 1
updatePeriod:
m_OverrideState: 0
m_Value: 0
min: 0
includeSunInBaking:
m_OverrideState: 0
m_Value: 0
hdriSky:
m_OverrideState: 1
m_Value: {fileID: 8900000, guid: b7606752f4e1b984193b59078a9c34bc, type: 3}
--- !u!114 &114167902829600528
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4910d90e50201484ba448b791a192696, type: 3}
m_Name: VolumetricLightingController
m_EditorClassIdentifier:
active: 1
depthExtent:
m_OverrideState: 0
m_Value: 64
min: 0.1
sliceDistributionUniformity:
m_OverrideState: 0
m_Value: 0.75
min: 0
max: 1
--- !u!114 &114216408861324678
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 32b6af8f7ad32324cb6941c3290e5895, type: 3}
m_Name: MicroShadowing
m_EditorClassIdentifier:
active: 1
enable:
m_OverrideState: 1
m_Value: 1
opacity:
m_OverrideState: 1
m_Value: 0.85
min: 0
max: 1
--- !u!114 &114278005958059446
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7ddcec8a8eb2d684d833ac8f5d26aebd, type: 3}
m_Name:
m_EditorClassIdentifier:
active: 1
maxShadowDistance:
m_OverrideState: 1
m_Value: 100
min: 0
cascadeShadowSplitCount:
m_OverrideState: 0
m_Value: 4
min: 1
max: 4
cascadeShadowSplit0:
m_OverrideState: 0
m_Value: 0.05
min: 0
max: 1
cascadeShadowSplit1:
m_OverrideState: 0
m_Value: 0.15
min: 0
max: 1
cascadeShadowSplit2:
m_OverrideState: 0
m_Value: 0.3
min: 0
max: 1
cascadeShadowBorder0:
m_OverrideState: 1
m_Value: 0.2
min: 0.2
cascadeShadowBorder1:
m_OverrideState: 1
m_Value: 0.2
min: 0.2
cascadeShadowBorder2:
m_OverrideState: 0
m_Value: 0
min: 0
cascadeShadowBorder3:
m_OverrideState: 0
m_Value: 0
min: 0
--- !u!114 &114284394495138588
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe862f36bd542ba47a99f43cb4668a0f, type: 3}
m_Name: FlowmapSky
m_EditorClassIdentifier:
active: 1
rotation:
m_OverrideState: 1
m_Value: 15
min: 0
max: 360
skyIntensityMode:
m_OverrideState: 0
m_Value: 0
exposure:
m_OverrideState: 1
m_Value: 3
multiplier:
m_OverrideState: 0
m_Value: 1
min: 0
upperHemisphereLuxValue:
m_OverrideState: 0
m_Value: 1
min: 0
desiredLuxValue:
m_OverrideState: 0
m_Value: 20000
updateMode:
m_OverrideState: 1
m_Value: 1
updatePeriod:
m_OverrideState: 0
m_Value: 0
min: 0
includeSunInBaking:
m_OverrideState: 0
m_Value: 0
skyHDRI:
m_OverrideState: 1
m_Value: {fileID: 8900000, guid: b7606752f4e1b984193b59078a9c34bc, type: 3}
period:
m_OverrideState: 1
m_Value: 25
--- !u!114 &114331949387439894
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3}
m_Name: VolumetricFog
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
albedo:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
meanFreePath:
m_OverrideState: 0
m_Value: 1000000
min: 1
baseHeight:
m_OverrideState: 0
m_Value: 0
meanHeight:
m_OverrideState: 0
m_Value: 10
min: 1
anisotropy:
m_OverrideState: 0
m_Value: 0
min: -1
max: 1
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
enableDistantFog:
m_OverrideState: 0
m_Value: 0
--- !u!114 &114411133508924962
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3}
m_Name: VolumetricFog
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
albedo:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
meanFreePath:
m_OverrideState: 0
m_Value: 1000000
min: 1
baseHeight:
m_OverrideState: 0
m_Value: 0
meanHeight:
m_OverrideState: 0
m_Value: 10
min: 1
anisotropy:
m_OverrideState: 0
m_Value: 0
min: -1
max: 1
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
enableDistantFog:
m_OverrideState: 0
m_Value: 0
--- !u!114 &114646284433565604
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 56b145d2b9ee1ac4f846968484e7485a, type: 3}
m_Name: ContactShadows
m_EditorClassIdentifier:
active: 1
enable:
m_OverrideState: 1
m_Value: 1
length:
m_OverrideState: 0
m_Value: 0.15
min: 0
max: 1
opacity:
m_OverrideState: 1
m_Value: 1
min: 0
max: 1
distanceScaleFactor:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
maxDistance:
m_OverrideState: 1
m_Value: 80
min: 0
fadeDistance:
m_OverrideState: 0
m_Value: 5
min: 0
sampleCount:
m_OverrideState: 0
m_Value: 8
min: 4
max: 64
--- !u!114 &114820433220174102
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3}
m_Name: VolumetricFog
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
albedo:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
meanFreePath:
m_OverrideState: 0
m_Value: 1000000
min: 1
baseHeight:
m_OverrideState: 0
m_Value: 0
meanHeight:
m_OverrideState: 0
m_Value: 10
min: 1
anisotropy:
m_OverrideState: 0
m_Value: 0
min: -1
max: 1
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
enableDistantFog:
m_OverrideState: 0
m_Value: 0
--- !u!114 &114861286851154326
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3}
m_Name: VolumetricFog
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
albedo:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
meanFreePath:
m_OverrideState: 0
m_Value: 1000000
min: 1
baseHeight:
m_OverrideState: 0
m_Value: 0
meanHeight:
m_OverrideState: 0
m_Value: 10
min: 1
anisotropy:
m_OverrideState: 0
m_Value: 0
min: -1
max: 1
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
enableDistantFog:
m_OverrideState: 0
m_Value: 0
--- !u!114 &114897343241990406
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3}
m_Name: VolumetricFog
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
albedo:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
meanFreePath:
m_OverrideState: 0
m_Value: 1000000
min: 1
baseHeight:
m_OverrideState: 0
m_Value: 0
meanHeight:
m_OverrideState: 0
m_Value: 10
min: 1
anisotropy:
m_OverrideState: 0
m_Value: 0
min: -1
max: 1
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
enableDistantFog:
m_OverrideState: 0
m_Value: 0
--- !u!114 &114921464697252266
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2150ee00179b2f4418ea8b21a7e98eea, type: 3}
m_Name:
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 1
m_Value: 1
color:
m_OverrideState: 1
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
density:
m_OverrideState: 1
m_Value: 0.893
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 1
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 1
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 1
m_Value: 200
min: 0
fogDistance:
m_OverrideState: 1
m_Value: 300
min: 0
fogBaseHeight:
m_OverrideState: 1
m_Value: 0.22
fogHeightAttenuation:
m_OverrideState: 1
m_Value: 0.01
min: 0
max: 1
--- !u!114 &114921593004557914
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3}
m_Name: VolumetricFog
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
albedo:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
meanFreePath:
m_OverrideState: 0
m_Value: 1000000
min: 1
baseHeight:
m_OverrideState: 0
m_Value: 0
meanHeight:
m_OverrideState: 0
m_Value: 10
min: 1
anisotropy:
m_OverrideState: 0
m_Value: 0
min: -1
max: 1
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
enableDistantFog:
m_OverrideState: 0
m_Value: 0
--- !u!114 &114950858581404758
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4910d90e50201484ba448b791a192696, type: 3}
m_Name: VolumetricLightingController
m_EditorClassIdentifier:
active: 1
depthExtent:
m_OverrideState: 0
m_Value: 64
min: 0.1
sliceDistributionUniformity:
m_OverrideState: 0
m_Value: 0.75
min: 0
max: 1