我们创建了 Fontainebleau 演示来说明摄影photogrammetry流程和 LayeredLit 着色器的使用。
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using UnityEngine;
namespace GameplayIngredients.Actions
{
public class TakeScreenshotAction : ActionBase
{
public int supersampleRate = 1;
public string fileName = "screenshot";
public int figureCount = 2;
private int screenshotNumber = 0;
public override void Execute(GameObject instigator = null)
{
ScreenCapture.CaptureScreenshot(name + screenshotNumber.ToString().PadLeft(figureCount, '0') + ".png", supersampleRate);
screenshotNumber += 1;
}
}
}