我们创建了 Fontainebleau 演示来说明摄影photogrammetry流程和 LayeredLit 着色器的使用。
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20 行
571 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using GameplayIngredients;
using GameplayIngredients.Actions;
using UnityEngine.Audio;
public class AudioMixSnapshotAction : ActionBase
{
[NonNullCheck]
public AudioMixer Mixer;
[Min(0.0f)]
public float TimeToReach = 1.0f;
public string SnapshotName = "master";
public override void Execute(GameObject instigator = null)
{
Mixer.TransitionToSnapshots(new AudioMixerSnapshot[]{ Mixer.FindSnapshot(SnapshotName)}, new float[]{ 1.0f}, TimeToReach);
}
}