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Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog
Unity 2019.1.3f1 - HDRP 5.16.0
Added
- Shader graph wind Basic Wind added to the project
- Added vertex repulsion around third person character
- Added hair shader graph
- Added quick search package
Fixed
- Fixed shader compilation errors with lens flares
- Fixed custom timeline tracks to work with new post processing
Changed
- HDRP now uses embedded postprocessing
- Volume framework is no longer experimental
- Ground Mesh is no longer made of Mesh Renderers it is using the Terrain system
- Foliage is now using Basic Wind instead of the deprecated wind built in the lit shader
- Cinematic is now relying on cinemachine and virtual cameras
- Polybrush tool is now used as a package and no longer in the project
- FBX exporter is now used as a package and no longer in the project
- Info panels images are now rendered in AfterPostprocess pass
- Night sky stars are now made using Visual Effect Graph