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25 行
561 B
25 行
561 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CamFacing : MonoBehaviour
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{
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public string FameCameraObjectName = "FirstPersonCharacter";
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public Camera GameCamera;
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void Start()
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{
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if (FameCameraObjectName != null)
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GameCamera = GameObject.Find(FameCameraObjectName).GetComponent<Camera>();
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}
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// Update is called once per frame
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void Update ()
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{
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if(GameCamera != null)
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{
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this.transform.forward = GameCamera.transform.forward;
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}
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}
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}
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