我们创建了 Fontainebleau 演示来说明摄影photogrammetry流程和 LayeredLit 着色器的使用。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 

743 行
21 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1820113532864734}
m_IsPrefabParent: 1
--- !u!1 &1218620232124244
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4093671379820950}
- component: {fileID: 33165385279106238}
- component: {fileID: 64826256220039002}
- component: {fileID: 23582043411038252}
m_Layer: 0
m_Name: Equipment
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1272683624123658
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4041428613629560}
- component: {fileID: 23465334236962332}
- component: {fileID: 102493611930377642}
m_Layer: 0
m_Name: Title
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1402085397020840
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4612608089515004}
- component: {fileID: 23835892395445278}
- component: {fileID: 102068837008833656}
m_Layer: 0
m_Name: Body
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1576276815149896
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4255362741864658}
m_Layer: 0
m_Name: InfoPanel_Root
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1758429748540916
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4007407613315692}
- component: {fileID: 114322747581398752}
m_Layer: 0
m_Name: InfoPoint
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1820113532864734
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4111628106564996}
m_Layer: 0
m_Name: Equipment
m_TagString: Untagged
m_Icon: {fileID: -1412012063857583412, guid: 0000000000000000d000000000000000, type: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1820792414368508
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4282083985402734}
m_Layer: 0
m_Name: Image-Root
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1850069152094828
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4483703027244936}
- component: {fileID: 23257714440252794}
- component: {fileID: 33806720121291072}
- component: {fileID: 114459833937581184}
m_Layer: 0
m_Name: Panel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1934182882103134
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4588452343347500}
- component: {fileID: 114824197035686414}
m_Layer: 0
m_Name: InfoPanel_Generic
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1974258872969846
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4793770486885020}
- component: {fileID: 23507606649536506}
- component: {fileID: 33066513576969730}
- component: {fileID: 114940279571084576}
- component: {fileID: 114680214640849230}
m_Layer: 0
m_Name: Icon
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4007407613315692
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1758429748540916}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4793770486885020}
m_Father: {fileID: 4111628106564996}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: -32.369003, z: 0}
--- !u!4 &4041428613629560
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1272683624123658}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.096, y: -0.041, z: 0}
m_LocalScale: {x: 0.02, y: 0.02, z: 0.02}
m_Children: []
m_Father: {fileID: 4255362741864658}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4093671379820950
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1218620232124244}
m_LocalRotation: {x: -0, y: -0.7071068, z: 0.7071068, w: 0}
m_LocalPosition: {x: 1.768, y: -0.54, z: -0.031}
m_LocalScale: {x: 0.101427324, y: 0.10142732, z: 0.091363505}
m_Children: []
m_Father: {fileID: 4282083985402734}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 90, y: -90, z: 90}
--- !u!4 &4111628106564996
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1820113532864734}
m_LocalRotation: {x: -0, y: 0.004288243, z: -0, w: 0.9999908}
m_LocalPosition: {x: -25.766396, y: 1.854579, z: 14.261473}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4588452343347500}
- {fileID: 4007407613315692}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0.49100003, z: 0}
--- !u!4 &4255362741864658
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1576276815149896}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.195, y: 1.1, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4041428613629560}
- {fileID: 4612608089515004}
- {fileID: 4483703027244936}
- {fileID: 4282083985402734}
m_Father: {fileID: 4588452343347500}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4282083985402734
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1820792414368508}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4093671379820950}
m_Father: {fileID: 4255362741864658}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4483703027244936
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1850069152094828}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0.02}
m_LocalScale: {x: 2.39, y: 1.1, z: 0}
m_Children: []
m_Father: {fileID: 4255362741864658}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4588452343347500
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1934182882103134}
m_LocalRotation: {x: 0, y: -0.7805403, z: -0, w: 0.6251055}
m_LocalPosition: {x: 0, y: 0.20499992, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4255362741864658}
m_Father: {fileID: 4111628106564996}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -102.62, z: 0}
--- !u!4 &4612608089515004
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1402085397020840}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.092, y: -0.25, z: 0}
m_LocalScale: {x: 0.02, y: 0.02, z: 0.02}
m_Children: []
m_Father: {fileID: 4255362741864658}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4793770486885020
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1974258872969846}
m_LocalRotation: {x: -0.026402362, y: 0.7805506, z: -0.033044256, w: -0.62365997}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.4, y: 0.4, z: 0.4}
m_Children: []
m_Father: {fileID: 4007407613315692}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23257714440252794
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1850069152094828}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 7bc2db9bd7363ea45bcef25405a19d4f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 1
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23465334236962332
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1272683624123658}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 836e88c9efb066a4ca45e9d087ace134, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23507606649536506
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1974258872969846}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 2432827550dd98c43a95ef973da33c23, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 1
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23582043411038252
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1218620232124244}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: eb4ab92e6da6c9e4185a094eb7a1984e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 1
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23835892395445278
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1402085397020840}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 9af5e08b1e840b940a7294ae9e78671d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33066513576969730
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1974258872969846}
m_Mesh: {fileID: 0}
--- !u!33 &33165385279106238
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1218620232124244}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &33806720121291072
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1850069152094828}
m_Mesh: {fileID: 0}
--- !u!64 &64826256220039002
MeshCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1218620232124244}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 14
m_SkinWidth: 0.01
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!102 &102068837008833656
TextMesh:
serializedVersion: 3
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1402085397020840}
m_Text: "The following is a recommended list of \nequipment to capture good data
for \nhigh quality\r photogrammetry. You can \nalso use this as a checklist each
time \nthe team travels to a shooting location."
m_OffsetZ: 0
m_CharacterSize: 1
m_LineSpacing: 0.8
m_Anchor: 0
m_Alignment: 0
m_TabSize: 4
m_FontSize: 32
m_FontStyle: 0
m_RichText: 1
m_Font: {fileID: 12800000, guid: 787ab4b5b92798047b78c3aa85b0bc1e, type: 3}
m_Color:
serializedVersion: 2
rgba: 3439329279
--- !u!102 &102493611930377642
TextMesh:
serializedVersion: 3
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1272683624123658}
m_Text: Equipment
m_OffsetZ: 0
m_CharacterSize: 1
m_LineSpacing: 0.8
m_Anchor: 0
m_Alignment: 0
m_TabSize: 4
m_FontSize: 64
m_FontStyle: 0
m_RichText: 1
m_Font: {fileID: 12800000, guid: 264d7266acf5c4a4b87c8aa70d0bbbf3, type: 3}
m_Color:
serializedVersion: 2
rgba: 4294967295
--- !u!114 &114322747581398752
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1758429748540916}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 88422236232e7924780c010d28acd4f9, type: 3}
m_Name:
m_EditorClassIdentifier:
ShowDuration: 0.3
HideDuration: 0.3
ShowDistance: 4
PanelSizeXAnimation:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0.25643927
value: 1
inSlope: 0
outSlope: 0
tangentMode: 34
- serializedVersion: 2
time: 0.5627137
value: 1
inSlope: 0
outSlope: 0
tangentMode: 34
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
PanelSizeYAnimation:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: 0
inSlope: 3.3018944
outSlope: 3.3018944
tangentMode: 34
- serializedVersion: 2
time: 0.30285645
value: 1
inSlope: 3.3018944
outSlope: 3.3018944
tangentMode: 34
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
PanelColorAnimation:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 0}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 32768
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
TextColorAnimation:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 0}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 33438
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
Panel: {fileID: 114824197035686414}
CheckDistanceTargetName: Demo_FPSController
--- !u!114 &114459833937581184
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1850069152094828}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 103cf43d6792ac648b5ae03c95f7e648, type: 3}
m_Name:
m_EditorClassIdentifier:
NineSlices: {x: 0.4, y: 0.4, z: 0.4, w: 0.4}
Border: {x: 0.1, y: 0.1, z: 0.1, w: 0.1}
PanelColor: {r: 0.102941155, g: 0.102941155, b: 0.102941155, a: 0.993}
--- !u!114 &114680214640849230
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1974258872969846}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 79393877214d40d47b8ca3d7bd984688, type: 3}
m_Name:
m_EditorClassIdentifier:
FameCameraObjectName: FirstPersonCharacter
GameCamera: {fileID: 0}
--- !u!114 &114824197035686414
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1934182882103134}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8e2367e1d00e4734aa7d35c67776adf4, type: 3}
m_Name:
m_EditorClassIdentifier:
Title: Equipment
Body: "The following is a recommended list of \nequipment to capture good data for
\nhigh quality\r photogrammetry. You can \nalso use this as a checklist each time
\nthe team travels to a shooting location."
PanelColor: {r: 0.102941155, g: 0.102941155, b: 0.102941155, a: 0.993}
TitleColor: {r: 1, g: 1, b: 1, a: 1}
BodyColor: {r: 1, g: 1, b: 1, a: 0.8}
Align: 1
Size: {x: 2.39, y: 1.1}
TitleObject: {fileID: 102493611930377642}
BodyObject: {fileID: 102068837008833656}
OtherSubObjects:
- {fileID: 1820792414368508}
PanelObject: {fileID: 114459833937581184}
Root: {fileID: 1576276815149896}
CameraName: FirstPersonCharacter
--- !u!114 &114940279571084576
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1974258872969846}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 10d8a14f6e402db4494f04ed2c8f181a, type: 3}
m_Name:
m_EditorClassIdentifier:
PanelColor: {r: 1, g: 1, b: 1, a: 1}