我们创建了 Fontainebleau 演示来说明摄影photogrammetry流程和 LayeredLit 着色器的使用。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 

1393 行
29 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: SunsetSkyFogSettings
m_EditorClassIdentifier:
components:
- {fileID: 114350267067723242}
- {fileID: 114473367984928268}
- {fileID: 114756142559310666}
- {fileID: 114349172543250018}
- {fileID: 114595037717268320}
- {fileID: 114584422027675272}
- {fileID: 114725416825202346}
- {fileID: 114145189070871056}
- {fileID: 114836663936670206}
--- !u!114 &114110842480328438
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 56b145d2b9ee1ac4f846968484e7485a, type: 3}
m_Name: ContactShadows
m_EditorClassIdentifier:
active: 1
enable:
m_OverrideState: 0
m_Value: 0
length:
m_OverrideState: 0
m_Value: 0.15
min: 0
max: 1
opacity:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
distanceScaleFactor:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
maxDistance:
m_OverrideState: 0
m_Value: 50
min: 0
fadeDistance:
m_OverrideState: 0
m_Value: 5
min: 0
sampleCount:
m_OverrideState: 0
m_Value: 8
min: 4
max: 64
--- !u!114 &114145189070871056
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe862f36bd542ba47a99f43cb4668a0f, type: 3}
m_Name: FlowmapSky
m_EditorClassIdentifier:
active: 1
rotation:
m_OverrideState: 1
m_Value: 15
min: 0
max: 360
skyIntensityMode:
m_OverrideState: 0
m_Value: 0
exposure:
m_OverrideState: 1
m_Value: 0.5
multiplier:
m_OverrideState: 0
m_Value: 1
min: 0
upperHemisphereLuxValue:
m_OverrideState: 0
m_Value: 1
min: 0
desiredLuxValue:
m_OverrideState: 0
m_Value: 20000
updateMode:
m_OverrideState: 0
m_Value: 0
updatePeriod:
m_OverrideState: 0
m_Value: 0
min: 0
includeSunInBaking:
m_OverrideState: 0
m_Value: 0
skyHDRI:
m_OverrideState: 1
m_Value: {fileID: 8900000, guid: 99edcc3e745602e4b9ea93bdcf66565b, type: 3}
period:
m_OverrideState: 1
m_Value: 30
--- !u!114 &114274600760372466
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3}
m_Name: VolumetricFog
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
albedo:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
meanFreePath:
m_OverrideState: 0
m_Value: 1000000
min: 1
baseHeight:
m_OverrideState: 0
m_Value: 0
meanHeight:
m_OverrideState: 0
m_Value: 10
min: 1
anisotropy:
m_OverrideState: 0
m_Value: 0
min: -1
max: 1
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
enableDistantFog:
m_OverrideState: 0
m_Value: 0
--- !u!114 &114349172543250018
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3}
m_Name: VolumetricFog
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 1
m_Value: 0
color:
m_OverrideState: 1
m_Value: {r: 0.077, g: 0.06760976, b: 0.06197561, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
albedo:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
meanFreePath:
m_OverrideState: 1
m_Value: 150
min: 1
baseHeight:
m_OverrideState: 1
m_Value: 0
meanHeight:
m_OverrideState: 0
m_Value: 10
min: 1
anisotropy:
m_OverrideState: 1
m_Value: 0.65
min: -1
max: 1
globalLightProbeDimmer:
m_OverrideState: 1
m_Value: 0.55
min: 0
max: 1
enableDistantFog:
m_OverrideState: 1
m_Value: 1
--- !u!114 &114350267067723242
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7ddcec8a8eb2d684d833ac8f5d26aebd, type: 3}
m_Name:
m_EditorClassIdentifier:
active: 1
maxShadowDistance:
m_OverrideState: 1
m_Value: 100
min: 0
cascadeShadowSplitCount:
m_OverrideState: 0
m_Value: 4
min: 1
max: 4
cascadeShadowSplit0:
m_OverrideState: 0
m_Value: 0.05
min: 0
max: 1
cascadeShadowSplit1:
m_OverrideState: 0
m_Value: 0.15
min: 0
max: 1
cascadeShadowSplit2:
m_OverrideState: 0
m_Value: 0.3
min: 0
max: 1
cascadeShadowBorder0:
m_OverrideState: 1
m_Value: 0.2
min: 0.2
cascadeShadowBorder1:
m_OverrideState: 1
m_Value: 0.2
min: 0.2
cascadeShadowBorder2:
m_OverrideState: 0
m_Value: 0
min: 0
cascadeShadowBorder3:
m_OverrideState: 0
m_Value: 0
min: 0
--- !u!114 &114452517918880678
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3}
m_Name: VolumetricFog
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
albedo:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
meanFreePath:
m_OverrideState: 0
m_Value: 1000000
min: 1
baseHeight:
m_OverrideState: 0
m_Value: 0
meanHeight:
m_OverrideState: 0
m_Value: 10
min: 1
anisotropy:
m_OverrideState: 0
m_Value: 0
min: -1
max: 1
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
enableDistantFog:
m_OverrideState: 0
m_Value: 0
--- !u!114 &114473367984928268
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3}
m_Name:
m_EditorClassIdentifier:
active: 1
skyType:
m_OverrideState: 1
m_Value: 150
fogType:
m_OverrideState: 1
m_Value: 3
--- !u!114 &114487479176084528
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3}
m_Name: VolumetricFog
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
albedo:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
meanFreePath:
m_OverrideState: 0
m_Value: 1000000
min: 1
baseHeight:
m_OverrideState: 0
m_Value: 0
meanHeight:
m_OverrideState: 0
m_Value: 10
min: 1
anisotropy:
m_OverrideState: 0
m_Value: 0
min: -1
max: 1
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
enableDistantFog:
m_OverrideState: 0
m_Value: 0
--- !u!114 &114511567540475662
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3}
m_Name: VolumetricFog
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
albedo:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
meanFreePath:
m_OverrideState: 0
m_Value: 1000000
min: 1
baseHeight:
m_OverrideState: 0
m_Value: 0
meanHeight:
m_OverrideState: 0
m_Value: 10
min: 1
anisotropy:
m_OverrideState: 0
m_Value: 0
min: -1
max: 1
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
enableDistantFog:
m_OverrideState: 0
m_Value: 0
--- !u!114 &114542175008594668
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2150ee00179b2f4418ea8b21a7e98eea, type: 3}
m_Name: ExponentialFog
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
fogDistance:
m_OverrideState: 0
m_Value: 200
min: 0
fogBaseHeight:
m_OverrideState: 0
m_Value: 0
fogHeightAttenuation:
m_OverrideState: 0
m_Value: 0.2
min: 0
max: 1
--- !u!114 &114552971153691582
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4910d90e50201484ba448b791a192696, type: 3}
m_Name: VolumetricLightingController
m_EditorClassIdentifier:
active: 1
depthExtent:
m_OverrideState: 0
m_Value: 64
min: 0.1
sliceDistributionUniformity:
m_OverrideState: 0
m_Value: 0.75
min: 0
max: 1
--- !u!114 &114584422027675272
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 32b6af8f7ad32324cb6941c3290e5895, type: 3}
m_Name: MicroShadowing
m_EditorClassIdentifier:
active: 1
enable:
m_OverrideState: 1
m_Value: 1
opacity:
m_OverrideState: 1
m_Value: 1
min: 0
max: 1
--- !u!114 &114595037717268320
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 56b145d2b9ee1ac4f846968484e7485a, type: 3}
m_Name: ContactShadows
m_EditorClassIdentifier:
active: 1
enable:
m_OverrideState: 1
m_Value: 1
length:
m_OverrideState: 1
m_Value: 0.122
min: 0
max: 1
opacity:
m_OverrideState: 1
m_Value: 1
min: 0
max: 1
distanceScaleFactor:
m_OverrideState: 1
m_Value: 0.629
min: 0
max: 1
maxDistance:
m_OverrideState: 0
m_Value: 50
min: 0
fadeDistance:
m_OverrideState: 0
m_Value: 5
min: 0
sampleCount:
m_OverrideState: 1
m_Value: 8
min: 4
max: 64
--- !u!114 &114625115027634946
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3}
m_Name: VolumetricFog
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
albedo:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
meanFreePath:
m_OverrideState: 0
m_Value: 1000000
min: 1
baseHeight:
m_OverrideState: 0
m_Value: 0
meanHeight:
m_OverrideState: 0
m_Value: 10
min: 1
anisotropy:
m_OverrideState: 0
m_Value: 0
min: -1
max: 1
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
enableDistantFog:
m_OverrideState: 0
m_Value: 0
--- !u!114 &114627789352941922
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3}
m_Name: VolumetricFog
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
albedo:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
meanFreePath:
m_OverrideState: 0
m_Value: 1000000
min: 1
baseHeight:
m_OverrideState: 0
m_Value: 0
meanHeight:
m_OverrideState: 0
m_Value: 10
min: 1
anisotropy:
m_OverrideState: 0
m_Value: 0
min: -1
max: 1
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
enableDistantFog:
m_OverrideState: 0
m_Value: 0
--- !u!114 &114649423129818936
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3}
m_Name: VolumetricFog
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
albedo:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
meanFreePath:
m_OverrideState: 0
m_Value: 1000000
min: 1
baseHeight:
m_OverrideState: 0
m_Value: 0
meanHeight:
m_OverrideState: 0
m_Value: 10
min: 1
anisotropy:
m_OverrideState: 0
m_Value: 0
min: -1
max: 1
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
enableDistantFog:
m_OverrideState: 0
m_Value: 0
--- !u!114 &114725416825202346
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4910d90e50201484ba448b791a192696, type: 3}
m_Name: VolumetricLightingController
m_EditorClassIdentifier:
active: 1
depthExtent:
m_OverrideState: 0
m_Value: 64
min: 0.1
sliceDistributionUniformity:
m_OverrideState: 0
m_Value: 0.75
min: 0
max: 1
--- !u!114 &114756142559310666
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 59b6606ef2548734bb6d11b9d160bc7e, type: 3}
m_Name: HDRISky
m_EditorClassIdentifier:
active: 1
rotation:
m_OverrideState: 1
m_Value: 281
min: 0
max: 360
skyIntensityMode:
m_OverrideState: 0
m_Value: 0
exposure:
m_OverrideState: 1
m_Value: 0.5
multiplier:
m_OverrideState: 1
m_Value: 1
min: 0
upperHemisphereLuxValue:
m_OverrideState: 0
m_Value: 0.8875829
min: 0
desiredLuxValue:
m_OverrideState: 0
m_Value: 20000
updateMode:
m_OverrideState: 1
m_Value: 1
updatePeriod:
m_OverrideState: 0
m_Value: 0
min: 0
includeSunInBaking:
m_OverrideState: 0
m_Value: 0
hdriSky:
m_OverrideState: 1
m_Value: {fileID: 8900000, guid: 99edcc3e745602e4b9ea93bdcf66565b, type: 3}
--- !u!114 &114761868458120320
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3}
m_Name: VolumetricFog
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
albedo:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
meanFreePath:
m_OverrideState: 0
m_Value: 1000000
min: 1
baseHeight:
m_OverrideState: 0
m_Value: 0
meanHeight:
m_OverrideState: 0
m_Value: 10
min: 1
anisotropy:
m_OverrideState: 0
m_Value: 0
min: -1
max: 1
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
enableDistantFog:
m_OverrideState: 0
m_Value: 0
--- !u!114 &114784482924984842
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2150ee00179b2f4418ea8b21a7e98eea, type: 3}
m_Name: ExponentialFog
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
fogDistance:
m_OverrideState: 0
m_Value: 200
min: 0
fogBaseHeight:
m_OverrideState: 0
m_Value: 0
fogHeightAttenuation:
m_OverrideState: 0
m_Value: 0.2
min: 0
max: 1
--- !u!114 &114801140927420744
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3}
m_Name: VolumetricFog
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
albedo:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
meanFreePath:
m_OverrideState: 0
m_Value: 1000000
min: 1
baseHeight:
m_OverrideState: 0
m_Value: 0
meanHeight:
m_OverrideState: 0
m_Value: 10
min: 1
anisotropy:
m_OverrideState: 0
m_Value: 0
min: -1
max: 1
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
enableDistantFog:
m_OverrideState: 0
m_Value: 0
--- !u!114 &114836663936670206
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 384c4d03a551c44448145f4093304119, type: 3}
m_Name: ScreenSpaceReflection
m_EditorClassIdentifier:
active: 1
depthBufferThickness:
m_OverrideState: 0
m_Value: 0.01
min: 0
max: 1
screenFadeDistance:
m_OverrideState: 0
m_Value: 0.1
min: 0
max: 1
minSmoothness:
m_OverrideState: 1
m_Value: 0.7
min: 0
max: 1
smoothnessFadeStart:
m_OverrideState: 1
m_Value: 0.95
min: 0
max: 1
reflectSky:
m_OverrideState: 0
m_Value: 1
rayMaxIterations:
m_OverrideState: 1
m_Value: 32
--- !u!114 &114879635921466656
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3}
m_Name: VolumetricFog
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
albedo:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
meanFreePath:
m_OverrideState: 0
m_Value: 1000000
min: 1
baseHeight:
m_OverrideState: 0
m_Value: 0
meanHeight:
m_OverrideState: 0
m_Value: 10
min: 1
anisotropy:
m_OverrideState: 0
m_Value: 0
min: -1
max: 1
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
enableDistantFog:
m_OverrideState: 0
m_Value: 0
--- !u!114 &114902314517846520
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eb673446a9a2dfa408924fe9a56322e0, type: 3}
m_Name: LinearFog
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
fogStart:
m_OverrideState: 0
m_Value: 500
min: 0
fogEnd:
m_OverrideState: 0
m_Value: 1000
min: 0
fogHeightStart:
m_OverrideState: 0
m_Value: 0
fogHeightEnd:
m_OverrideState: 0
m_Value: 10
--- !u!114 &114989030682516766
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4910d90e50201484ba448b791a192696, type: 3}
m_Name: VolumetricLightingController
m_EditorClassIdentifier:
active: 1
depthExtent:
m_OverrideState: 0
m_Value: 64
min: 0.1
sliceDistributionUniformity:
m_OverrideState: 0
m_Value: 0.75
min: 0
max: 1