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12 行
361 B
12 行
361 B
using UnityEditor;
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using GameplayIngredients.Editor;
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static class DiscoverFontainebleau
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{
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[MenuItem("Help/Discover Fontainebleau", priority = 0)]
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static void ShowSpaceshipDiscover()
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{
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var asset = AssetDatabase.LoadAssetAtPath<DiscoverAsset>("Assets/DiscoverFontainebleau.asset");
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DiscoverWindow.ShowDiscoverWindow(asset);
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}
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}
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