我们创建了 Fontainebleau 演示来说明摄影photogrammetry流程和 LayeredLit 着色器的使用。
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Kristijonas Jalnionis 1121cc7b Upgraded the project to 2020.3.29f1 3 年前
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Packages Update project settings 5 年前
AudioManager.asset project commit 6 年前
BurstAotSettings_PS4.json Update project settings 5 年前
BurstAotSettings_StandaloneOSX.json Upgraded the project to 2020.3.29f1 3 年前
BurstAotSettings_StandaloneWindows.json Update project settings 5 年前
ClusterInputManager.asset project commit 6 年前
CommonBurstAotSettings.json Upgraded the project to 2020.3.29f1 3 年前
DynamicsManager.asset Update to 7.2.0 5 年前
EditorBuildSettings.asset Update to 7.2.0 5 年前
EditorSettings.asset Upgraded the project to 2020.3.29f1 3 年前
GraphicsSettings.asset Updated packages 3 年前
HDRPProjectSettings.asset Upgraded the project to 2020.3.29f1 3 年前
HDRPProjectVersion.txt Add unity project 6 年前
InputManager.asset Update to 7.2.0 5 年前
NavMeshAreas.asset Add unity project 6 年前
NavMeshProjectSettings.asset project commit 6 年前
NetworkManager.asset project commit 6 年前
PackageManagerSettings.asset Upgraded the project to 2019.4.36f1 3 年前
Physics2DSettings.asset project commit 6 年前
PolybrushSettings.json Update to Unity 2019.1.3f1 HDRP 5.16.0 6 年前
PresetManager.asset project commit 6 年前
ProjectSettings.asset Upgraded the project to 2020.3.29f1 3 年前
ProjectVersion.txt Upgraded the project to 2020.3.29f1 3 年前
QualitySettings.asset Update project settings 5 年前
TagManager.asset Update project settings 5 年前
TimeManager.asset project commit 6 年前
UnityConnectSettings.asset Upgraded the project to 2020.3.29f1 3 年前
VFXManager.asset Upgraded the project to 2020.3.29f1 3 年前
VersionControlSettings.asset Upgraded to 2022.x, refactored for ClusterDisplay. 3 年前
XRSettings.asset Update to 7.2.0 5 年前