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24 行
807 B
24 行
807 B
using System.Linq;
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using System.Collections.Generic;
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using UnityEngine;
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namespace GameplayIngredients.Interactions
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{
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public class BasicInteractiveUser : InteractiveUser
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{
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public Camera Camera;
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public float InteractionAngle = 60.0f;
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public override bool CanInteract(Interactive interactive)
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{
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Vector3 toInteractive = (interactive.transform.position - Camera.transform.position).normalized;
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return Mathf.Acos(Vector3.Dot(toInteractive, Camera.transform.forward)) < InteractionAngle;
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}
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public override Interactive[] SortCandidates(IEnumerable<Interactive> candidates)
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{
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return candidates.OrderBy(a => Vector3.Distance(a.gameObject.transform.position, this.transform.position)).ToArray();
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}
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}
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}
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