# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) ## Unity 2019.1.3f1 - HDRP 5.16.0 ### Added - Shader graph wind **Basic Wind** added to the project - Added **vertex repulsion** around third person character - Added **hair shader graph** - Added **quick search** package ### Fixed - Fixed shader compilation errors with lens flares - Fixed custom timeline tracks to work with new post processing ### Changed - HDRP now uses **embedded** **postprocessing** - **Volume framework** is no longer experimental - Ground Mesh is no longer made of Mesh Renderers it is using the **Terrain system** - Foliage is now using **Basic Wind** instead of the **deprecated wind built in the lit shader** - Cinematic is now relying on **cinemachine** and virtual cameras - **Polybrush** tool is now used as a package and no longer in the project - **FBX exporter** is now used as a package and no longer in the project - Info panels images are now rendered in **AfterPostprocess pass** - Night sky stars are now made using **Visual Effect Graph** ## Unity XXXX.X - HDRP X.X.X -