%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cf1dab834d4ec34195b920ea7bbf9ec, type: 3} m_Name: HDRenderPipelineAsset Demo m_EditorClassIdentifier: m_Version: 11 m_ObsoleteFrameSettings: overrides: 0 enableShadow: 0 enableContactShadows: 0 enableShadowMask: 0 enableSSR: 0 enableSSAO: 0 enableSubsurfaceScattering: 0 enableTransmission: 0 enableAtmosphericScattering: 0 enableVolumetrics: 0 enableReprojectionForVolumetrics: 0 enableLightLayers: 0 enableExposureControl: 1 diffuseGlobalDimmer: 0 specularGlobalDimmer: 0 shaderLitMode: 0 enableDepthPrepassWithDeferredRendering: 0 enableTransparentPrepass: 0 enableMotionVectors: 0 enableObjectMotionVectors: 0 enableDecals: 0 enableRoughRefraction: 0 enableTransparentPostpass: 0 enableDistortion: 0 enablePostprocess: 0 enableOpaqueObjects: 0 enableTransparentObjects: 0 enableRealtimePlanarReflection: 0 enableMSAA: 0 enableAsyncCompute: 0 runLightListAsync: 0 runSSRAsync: 0 runSSAOAsync: 0 runContactShadowsAsync: 0 runVolumeVoxelizationAsync: 0 lightLoopSettings: overrides: 0 enableDeferredTileAndCluster: 0 enableComputeLightEvaluation: 0 enableComputeLightVariants: 0 enableComputeMaterialVariants: 0 enableFptlForForwardOpaque: 0 enableBigTilePrepass: 0 isFptlEnabled: 0 m_ObsoleteBakedOrCustomReflectionFrameSettings: overrides: 0 enableShadow: 0 enableContactShadows: 0 enableShadowMask: 0 enableSSR: 0 enableSSAO: 0 enableSubsurfaceScattering: 0 enableTransmission: 0 enableAtmosphericScattering: 0 enableVolumetrics: 0 enableReprojectionForVolumetrics: 0 enableLightLayers: 0 enableExposureControl: 1 diffuseGlobalDimmer: 0 specularGlobalDimmer: 0 shaderLitMode: 0 enableDepthPrepassWithDeferredRendering: 0 enableTransparentPrepass: 0 enableMotionVectors: 0 enableObjectMotionVectors: 0 enableDecals: 0 enableRoughRefraction: 0 enableTransparentPostpass: 0 enableDistortion: 0 enablePostprocess: 0 enableOpaqueObjects: 0 enableTransparentObjects: 0 enableRealtimePlanarReflection: 0 enableMSAA: 0 enableAsyncCompute: 0 runLightListAsync: 0 runSSRAsync: 0 runSSAOAsync: 0 runContactShadowsAsync: 0 runVolumeVoxelizationAsync: 0 lightLoopSettings: overrides: 0 enableDeferredTileAndCluster: 0 enableComputeLightEvaluation: 0 enableComputeLightVariants: 0 enableComputeMaterialVariants: 0 enableFptlForForwardOpaque: 0 enableBigTilePrepass: 0 isFptlEnabled: 0 m_ObsoleteRealtimeReflectionFrameSettings: overrides: 0 enableShadow: 0 enableContactShadows: 0 enableShadowMask: 0 enableSSR: 0 enableSSAO: 0 enableSubsurfaceScattering: 0 enableTransmission: 0 enableAtmosphericScattering: 0 enableVolumetrics: 0 enableReprojectionForVolumetrics: 0 enableLightLayers: 0 enableExposureControl: 1 diffuseGlobalDimmer: 0 specularGlobalDimmer: 0 shaderLitMode: 0 enableDepthPrepassWithDeferredRendering: 0 enableTransparentPrepass: 0 enableMotionVectors: 0 enableObjectMotionVectors: 0 enableDecals: 0 enableRoughRefraction: 0 enableTransparentPostpass: 0 enableDistortion: 0 enablePostprocess: 0 enableOpaqueObjects: 0 enableTransparentObjects: 0 enableRealtimePlanarReflection: 0 enableMSAA: 0 enableAsyncCompute: 0 runLightListAsync: 0 runSSRAsync: 0 runSSAOAsync: 0 runContactShadowsAsync: 0 runVolumeVoxelizationAsync: 0 lightLoopSettings: overrides: 0 enableDeferredTileAndCluster: 0 enableComputeLightEvaluation: 0 enableComputeLightVariants: 0 enableComputeMaterialVariants: 0 enableFptlForForwardOpaque: 0 enableBigTilePrepass: 0 isFptlEnabled: 0 m_RenderPipelineResources: {fileID: 11400000, guid: 3ce144cff5783da45aa5d4fdc2da14b7, type: 2} m_RenderPipelineRayTracingResources: {fileID: 0} m_DefaultVolumeProfile: {fileID: 11400000, guid: e974ed4225c49d4418df0209aeb12608, type: 2} m_DefaultLookDevProfile: {fileID: 0} m_RenderingPathDefaultCameraFrameSettings: bitDatas: data1: 70280693153631 data2: 4539628425463136256 lodBias: 1 lodBiasMode: 0 lodBiasQualityLevel: 0 maximumLODLevel: 0 maximumLODLevelMode: 0 maximumLODLevelQualityLevel: 0 materialQuality: 0 m_RenderingPathDefaultBakedOrCustomReflectionFrameSettings: bitDatas: data1: 69340088336157 data2: 4539628424389459968 lodBias: 1 lodBiasMode: 0 lodBiasQualityLevel: 0 maximumLODLevel: 0 maximumLODLevelMode: 0 maximumLODLevelQualityLevel: 0 materialQuality: 0 m_RenderingPathDefaultRealtimeReflectionFrameSettings: bitDatas: data1: 69751545004037 data2: 4539628424389459968 lodBias: 2 lodBiasMode: 1 lodBiasQualityLevel: 0 maximumLODLevel: 1 maximumLODLevelMode: 2 maximumLODLevelQualityLevel: 0 materialQuality: 0 m_RenderPipelineSettings: supportShadowMask: 0 supportSSR: 1 supportSSAO: 1 supportSubsurfaceScattering: 1 increaseSssSampleCount: 0 supportVolumetrics: 1 increaseResolutionOfVolumetrics: 0 supportLightLayers: 0 lightLayerName0: Light Layer default lightLayerName1: Light Layer 1 lightLayerName2: Light Layer 2 lightLayerName3: Light Layer 3 lightLayerName4: Light Layer 4 lightLayerName5: Light Layer 5 lightLayerName6: Light Layer 6 lightLayerName7: Light Layer 7 supportDistortion: 1 supportTransparentBackface: 1 supportTransparentDepthPrepass: 1 supportTransparentDepthPostpass: 1 colorBufferFormat: 74 supportCustomPass: 1 customBufferFormat: 12 supportedLitShaderMode: 2 supportDecals: 1 msaaSampleCount: 1 supportMotionVectors: 1 supportRuntimeDebugDisplay: 1 supportDitheringCrossFade: 1 supportTerrainHole: 0 supportRayTracing: 0 supportedRaytracingTier: 2 lightLoopSettings: cookieSize: 128 cookieTexArraySize: 8 pointCookieSize: 512 cubeCookieTexArraySize: 8 planarReflectionProbeCacheSize: 1 planarReflectionTextureSize: 1024 reflectionProbeCacheSize: 32 reflectionCubemapSize: 128 reflectionCacheCompressed: 0 planarReflectionCacheCompressed: 0 skyReflectionSize: 256 skyLightingOverrideLayerMask: serializedVersion: 2 m_Bits: 0 supportFabricConvolution: 0 maxDirectionalLightsOnScreen: 16 maxPunctualLightsOnScreen: 512 maxAreaLightsOnScreen: 64 maxEnvLightsOnScreen: 64 maxDecalsOnScreen: 512 hdShadowInitParams: maxShadowRequests: 128 directionalShadowsDepthBits: 16 shadowFilteringQuality: 1 punctualLightShadowAtlas: shadowAtlasResolution: 2048 shadowAtlasDepthBits: 16 useDynamicViewportRescale: 1 areaLightShadowAtlas: shadowAtlasResolution: 256 shadowAtlasDepthBits: 16 useDynamicViewportRescale: 0 shadowResolutionDirectional: m_Values: 00010000000200000004000000000000 m_SchemaId: m_Id: With4Levels shadowResolutionPunctual: m_Values: 00010000000200000004000000000000 m_SchemaId: m_Id: With4Levels shadowResolutionArea: m_Values: 00010000000200000004000000000000 m_SchemaId: m_Id: With4Levels maxDirectionalShadowMapResolution: 2048 maxPunctualShadowMapResolution: 2048 maxAreaShadowMapResolution: 2048 supportScreenSpaceShadows: 0 maxScreenSpaceShadows: 2 decalSettings: drawDistance: 50 atlasWidth: 1024 atlasHeight: 1024 perChannelMask: 0 postProcessSettings: m_LutSize: 32 lutFormat: 48 dynamicResolutionSettings: enabled: 0 maxPercentage: 100 minPercentage: 100 dynResType: 1 upsampleFilter: 1 forceResolution: 0 forcedPercentage: 100 lowresTransparentSettings: enabled: 1 checkerboardDepthBuffer: 1 upsampleType: 1 xrSettings: singlePass: 1 occlusionMesh: 1 postProcessQualitySettings: NearBlurSampleCount: 030000000500000008000000 NearBlurMaxRadius: - 2 - 4 - 7 FarBlurSampleCount: 04000000070000000e000000 FarBlurMaxRadius: - 5 - 8 - 13 DoFResolution: 040000000200000001000000 DoFHighQualityFiltering: 000101 MotionBlurSampleCount: 04000000080000000c000000 BloomRes: 040000000200000002000000 BloomHighQualityFiltering: 000101 ChromaticAberrationMaxSamples: 03000000060000000c000000 lightSettings: useContactShadow: m_Values: 000101 m_SchemaId: m_Id: maximumLODLevel: m_Values: 000000000000000000000000 m_SchemaId: m_Id: With3Levels lodBias: m_Values: - 1 - 1 - 1 m_SchemaId: m_Id: With3Levels lightingQualitySettings: AOStepCount: 040000000600000010000000 AOFullRes: 000001 AOMaximumRadiusPixels: 200000002800000050000000 AOBilateralUpsample: 000101 AODirectionCount: 010000000200000004000000 ContactShadowSampleCount: 060000000a00000010000000 SSRMaxRaySteps: 100000002000000040000000 allowShaderVariantStripping: 1 enableSRPBatcher: 1 shaderVariantLogLevel: 0 availableMaterialQualityLevels: -1 m_DefaultMaterialQualityLevel: 4 diffusionProfileSettings: {fileID: 11400000, guid: b1a9e0252669a7c43bd995f46eaf6a73, type: 2} diffusionProfileSettingsList: - {fileID: 11400000, guid: b1a9e0252669a7c43bd995f46eaf6a73, type: 2} - {fileID: 11400000, guid: 2cdaea5655e62494786464bb3f8d2eee, type: 2} - {fileID: 11400000, guid: d65a6798fe78b2a4ea3b769c46af8950, type: 2} - {fileID: 11400000, guid: 5f8622d7971d8e14aaa1f77f53000c15, type: 2} - {fileID: 11400000, guid: d3de1402c3552004b926d55990bc6b0b, type: 2} - {fileID: 11400000, guid: f96074d7f33516f4ba7b5876f3405e23, type: 2} - {fileID: 11400000, guid: 0f36972dc183b6242a7a29206858f51c, type: 2} - {fileID: 11400000, guid: 69de589e7a4a32c4b9f0cb2b25c09d2a, type: 2} beforeTransparentCustomPostProcesses: [] beforePostProcessCustomPostProcesses: [] afterPostProcessCustomPostProcesses: []