%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} m_Name: SunsetSkyFogSettings m_EditorClassIdentifier: components: - {fileID: 114473367984928268} - {fileID: 114756142559310666} - {fileID: 3584311210754352468} --- !u!114 &114110842480328438 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56b145d2b9ee1ac4f846968484e7485a, type: 3} m_Name: ContactShadows m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 enable: m_OverrideState: 0 m_Value: 0 length: m_OverrideState: 0 m_Value: 0.15 min: 0 max: 1 opacity: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 distanceScaleFactor: m_OverrideState: 0 m_Value: 0.5 min: 0 max: 1 maxDistance: m_OverrideState: 0 m_Value: 50 min: 0 fadeDistance: m_OverrideState: 0 m_Value: 5 min: 0 sampleCount: m_OverrideState: 0 m_Value: 8 min: 4 max: 64 --- !u!114 &114274600760372466 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3} m_Name: VolumetricFog m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 colorMode: m_OverrideState: 0 m_Value: 1 color: m_OverrideState: 0 m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 density: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 maxFogDistance: m_OverrideState: 0 m_Value: 5000 min: 0 mipFogMaxMip: m_OverrideState: 0 m_Value: 0.5 min: 0 max: 1 mipFogNear: m_OverrideState: 0 m_Value: 0 min: 0 mipFogFar: m_OverrideState: 0 m_Value: 1000 min: 0 albedo: m_OverrideState: 0 m_Value: {r: 1, g: 1, b: 1, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 meanFreePath: m_OverrideState: 0 m_Value: 1000000 min: 1 baseHeight: m_OverrideState: 0 m_Value: 0 maximumHeight: m_OverrideState: 0 m_Value: 10 anisotropy: m_OverrideState: 0 m_Value: 0 min: -1 max: 1 globalLightProbeDimmer: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 enableDistantFog: m_OverrideState: 0 m_Value: 0 --- !u!114 &114452517918880678 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3} m_Name: VolumetricFog m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 colorMode: m_OverrideState: 0 m_Value: 1 color: m_OverrideState: 0 m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 density: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 maxFogDistance: m_OverrideState: 0 m_Value: 5000 min: 0 mipFogMaxMip: m_OverrideState: 0 m_Value: 0.5 min: 0 max: 1 mipFogNear: m_OverrideState: 0 m_Value: 0 min: 0 mipFogFar: m_OverrideState: 0 m_Value: 1000 min: 0 albedo: m_OverrideState: 0 m_Value: {r: 1, g: 1, b: 1, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 meanFreePath: m_OverrideState: 0 m_Value: 1000000 min: 1 baseHeight: m_OverrideState: 0 m_Value: 0 maximumHeight: m_OverrideState: 0 m_Value: 10 anisotropy: m_OverrideState: 0 m_Value: 0 min: -1 max: 1 globalLightProbeDimmer: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 enableDistantFog: m_OverrideState: 0 m_Value: 0 --- !u!114 &114473367984928268 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3} m_Name: m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 skyType: m_OverrideState: 1 m_Value: 1 skyAmbientMode: m_OverrideState: 0 m_Value: 0 fogType: m_OverrideState: 1 m_Value: 3 --- !u!114 &114487479176084528 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3} m_Name: VolumetricFog m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 colorMode: m_OverrideState: 0 m_Value: 1 color: m_OverrideState: 0 m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 density: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 maxFogDistance: m_OverrideState: 0 m_Value: 5000 min: 0 mipFogMaxMip: m_OverrideState: 0 m_Value: 0.5 min: 0 max: 1 mipFogNear: m_OverrideState: 0 m_Value: 0 min: 0 mipFogFar: m_OverrideState: 0 m_Value: 1000 min: 0 albedo: m_OverrideState: 0 m_Value: {r: 1, g: 1, b: 1, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 meanFreePath: m_OverrideState: 0 m_Value: 1000000 min: 1 baseHeight: m_OverrideState: 0 m_Value: 0 maximumHeight: m_OverrideState: 0 m_Value: 10 anisotropy: m_OverrideState: 0 m_Value: 0 min: -1 max: 1 globalLightProbeDimmer: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 enableDistantFog: m_OverrideState: 0 m_Value: 0 --- !u!114 &114511567540475662 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3} m_Name: VolumetricFog m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 colorMode: m_OverrideState: 0 m_Value: 1 color: m_OverrideState: 0 m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 density: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 maxFogDistance: m_OverrideState: 0 m_Value: 5000 min: 0 mipFogMaxMip: m_OverrideState: 0 m_Value: 0.5 min: 0 max: 1 mipFogNear: m_OverrideState: 0 m_Value: 0 min: 0 mipFogFar: m_OverrideState: 0 m_Value: 1000 min: 0 albedo: m_OverrideState: 0 m_Value: {r: 1, g: 1, b: 1, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 meanFreePath: m_OverrideState: 0 m_Value: 1000000 min: 1 baseHeight: m_OverrideState: 0 m_Value: 0 maximumHeight: m_OverrideState: 0 m_Value: 10 anisotropy: m_OverrideState: 0 m_Value: 0 min: -1 max: 1 globalLightProbeDimmer: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 enableDistantFog: m_OverrideState: 0 m_Value: 0 --- !u!114 &114542175008594668 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2150ee00179b2f4418ea8b21a7e98eea, type: 3} m_Name: ExponentialFog m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 colorMode: m_OverrideState: 0 m_Value: 1 color: m_OverrideState: 0 m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 density: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 maxFogDistance: m_OverrideState: 0 m_Value: 5000 min: 0 mipFogMaxMip: m_OverrideState: 0 m_Value: 0.5 min: 0 max: 1 mipFogNear: m_OverrideState: 0 m_Value: 0 min: 0 mipFogFar: m_OverrideState: 0 m_Value: 1000 min: 0 fogDistance: m_OverrideState: 0 m_Value: 200 min: 0 fogBaseHeight: m_OverrideState: 0 m_Value: 0 fogHeightAttenuation: m_OverrideState: 0 m_Value: 0.2 min: 0 max: 1 --- !u!114 &114552971153691582 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4910d90e50201484ba448b791a192696, type: 3} m_Name: VolumetricLightingController m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 depthExtent: m_OverrideState: 0 m_Value: 64 min: 0.1 sliceDistributionUniformity: m_OverrideState: 0 m_Value: 0.75 min: 0 max: 1 --- !u!114 &114625115027634946 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3} m_Name: VolumetricFog m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 colorMode: m_OverrideState: 0 m_Value: 1 color: m_OverrideState: 0 m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 density: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 maxFogDistance: m_OverrideState: 0 m_Value: 5000 min: 0 mipFogMaxMip: m_OverrideState: 0 m_Value: 0.5 min: 0 max: 1 mipFogNear: m_OverrideState: 0 m_Value: 0 min: 0 mipFogFar: m_OverrideState: 0 m_Value: 1000 min: 0 albedo: m_OverrideState: 0 m_Value: {r: 1, g: 1, b: 1, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 meanFreePath: m_OverrideState: 0 m_Value: 1000000 min: 1 baseHeight: m_OverrideState: 0 m_Value: 0 maximumHeight: m_OverrideState: 0 m_Value: 10 anisotropy: m_OverrideState: 0 m_Value: 0 min: -1 max: 1 globalLightProbeDimmer: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 enableDistantFog: m_OverrideState: 0 m_Value: 0 --- !u!114 &114627789352941922 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3} m_Name: VolumetricFog m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 colorMode: m_OverrideState: 0 m_Value: 1 color: m_OverrideState: 0 m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 density: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 maxFogDistance: m_OverrideState: 0 m_Value: 5000 min: 0 mipFogMaxMip: m_OverrideState: 0 m_Value: 0.5 min: 0 max: 1 mipFogNear: m_OverrideState: 0 m_Value: 0 min: 0 mipFogFar: m_OverrideState: 0 m_Value: 1000 min: 0 albedo: m_OverrideState: 0 m_Value: {r: 1, g: 1, b: 1, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 meanFreePath: m_OverrideState: 0 m_Value: 1000000 min: 1 baseHeight: m_OverrideState: 0 m_Value: 0 maximumHeight: m_OverrideState: 0 m_Value: 10 anisotropy: m_OverrideState: 0 m_Value: 0 min: -1 max: 1 globalLightProbeDimmer: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 enableDistantFog: m_OverrideState: 0 m_Value: 0 --- !u!114 &114649423129818936 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3} m_Name: VolumetricFog m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 colorMode: m_OverrideState: 0 m_Value: 1 color: m_OverrideState: 0 m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 density: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 maxFogDistance: m_OverrideState: 0 m_Value: 5000 min: 0 mipFogMaxMip: m_OverrideState: 0 m_Value: 0.5 min: 0 max: 1 mipFogNear: m_OverrideState: 0 m_Value: 0 min: 0 mipFogFar: m_OverrideState: 0 m_Value: 1000 min: 0 albedo: m_OverrideState: 0 m_Value: {r: 1, g: 1, b: 1, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 meanFreePath: m_OverrideState: 0 m_Value: 1000000 min: 1 baseHeight: m_OverrideState: 0 m_Value: 0 maximumHeight: m_OverrideState: 0 m_Value: 10 anisotropy: m_OverrideState: 0 m_Value: 0 min: -1 max: 1 globalLightProbeDimmer: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 enableDistantFog: m_OverrideState: 0 m_Value: 0 --- !u!114 &114756142559310666 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59b6606ef2548734bb6d11b9d160bc7e, type: 3} m_Name: HDRISky m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 rotation: m_OverrideState: 1 m_Value: 333 min: 0 max: 360 skyIntensityMode: m_OverrideState: 1 m_Value: 1 exposure: m_OverrideState: 1 m_Value: 0.5 multiplier: m_OverrideState: 1 m_Value: 1 min: 0 upperHemisphereLuxValue: m_OverrideState: 0 m_Value: 1.2228655 min: 0 desiredLuxValue: m_OverrideState: 1 m_Value: 8000 updateMode: m_OverrideState: 1 m_Value: 0 updatePeriod: m_OverrideState: 0 m_Value: 0 min: 0 includeSunInBaking: m_OverrideState: 0 m_Value: 0 hdriSky: m_OverrideState: 1 m_Value: {fileID: 8900000, guid: 99edcc3e745602e4b9ea93bdcf66565b, type: 3} --- !u!114 &114761868458120320 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3} m_Name: VolumetricFog m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 colorMode: m_OverrideState: 0 m_Value: 1 color: m_OverrideState: 0 m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 density: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 maxFogDistance: m_OverrideState: 0 m_Value: 5000 min: 0 mipFogMaxMip: m_OverrideState: 0 m_Value: 0.5 min: 0 max: 1 mipFogNear: m_OverrideState: 0 m_Value: 0 min: 0 mipFogFar: m_OverrideState: 0 m_Value: 1000 min: 0 albedo: m_OverrideState: 0 m_Value: {r: 1, g: 1, b: 1, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 meanFreePath: m_OverrideState: 0 m_Value: 1000000 min: 1 baseHeight: m_OverrideState: 0 m_Value: 0 maximumHeight: m_OverrideState: 0 m_Value: 10 anisotropy: m_OverrideState: 0 m_Value: 0 min: -1 max: 1 globalLightProbeDimmer: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 enableDistantFog: m_OverrideState: 0 m_Value: 0 --- !u!114 &114784482924984842 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2150ee00179b2f4418ea8b21a7e98eea, type: 3} m_Name: ExponentialFog m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 colorMode: m_OverrideState: 0 m_Value: 1 color: m_OverrideState: 0 m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 density: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 maxFogDistance: m_OverrideState: 0 m_Value: 5000 min: 0 mipFogMaxMip: m_OverrideState: 0 m_Value: 0.5 min: 0 max: 1 mipFogNear: m_OverrideState: 0 m_Value: 0 min: 0 mipFogFar: m_OverrideState: 0 m_Value: 1000 min: 0 fogDistance: m_OverrideState: 0 m_Value: 200 min: 0 fogBaseHeight: m_OverrideState: 0 m_Value: 0 fogHeightAttenuation: m_OverrideState: 0 m_Value: 0.2 min: 0 max: 1 --- !u!114 &114801140927420744 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3} m_Name: VolumetricFog m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 colorMode: m_OverrideState: 0 m_Value: 1 color: m_OverrideState: 0 m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 density: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 maxFogDistance: m_OverrideState: 0 m_Value: 5000 min: 0 mipFogMaxMip: m_OverrideState: 0 m_Value: 0.5 min: 0 max: 1 mipFogNear: m_OverrideState: 0 m_Value: 0 min: 0 mipFogFar: m_OverrideState: 0 m_Value: 1000 min: 0 albedo: m_OverrideState: 0 m_Value: {r: 1, g: 1, b: 1, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 meanFreePath: m_OverrideState: 0 m_Value: 1000000 min: 1 baseHeight: m_OverrideState: 0 m_Value: 0 maximumHeight: m_OverrideState: 0 m_Value: 10 anisotropy: m_OverrideState: 0 m_Value: 0 min: -1 max: 1 globalLightProbeDimmer: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 enableDistantFog: m_OverrideState: 0 m_Value: 0 --- !u!114 &114879635921466656 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3} m_Name: VolumetricFog m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 colorMode: m_OverrideState: 0 m_Value: 1 color: m_OverrideState: 0 m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 density: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 maxFogDistance: m_OverrideState: 0 m_Value: 5000 min: 0 mipFogMaxMip: m_OverrideState: 0 m_Value: 0.5 min: 0 max: 1 mipFogNear: m_OverrideState: 0 m_Value: 0 min: 0 mipFogFar: m_OverrideState: 0 m_Value: 1000 min: 0 albedo: m_OverrideState: 0 m_Value: {r: 1, g: 1, b: 1, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 meanFreePath: m_OverrideState: 0 m_Value: 1000000 min: 1 baseHeight: m_OverrideState: 0 m_Value: 0 maximumHeight: m_OverrideState: 0 m_Value: 10 anisotropy: m_OverrideState: 0 m_Value: 0 min: -1 max: 1 globalLightProbeDimmer: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 enableDistantFog: m_OverrideState: 0 m_Value: 0 --- !u!114 &114902314517846520 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eb673446a9a2dfa408924fe9a56322e0, type: 3} m_Name: LinearFog m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 colorMode: m_OverrideState: 0 m_Value: 1 color: m_OverrideState: 0 m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 density: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 maxFogDistance: m_OverrideState: 0 m_Value: 5000 min: 0 mipFogMaxMip: m_OverrideState: 0 m_Value: 0.5 min: 0 max: 1 mipFogNear: m_OverrideState: 0 m_Value: 0 min: 0 mipFogFar: m_OverrideState: 0 m_Value: 1000 min: 0 fogStart: m_OverrideState: 0 m_Value: 500 min: 0 fogEnd: m_OverrideState: 0 m_Value: 1000 min: 0 fogHeightStart: m_OverrideState: 0 m_Value: 0 fogHeightEnd: m_OverrideState: 0 m_Value: 10 --- !u!114 &114989030682516766 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4910d90e50201484ba448b791a192696, type: 3} m_Name: VolumetricLightingController m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 depthExtent: m_OverrideState: 0 m_Value: 64 min: 0.1 sliceDistributionUniformity: m_OverrideState: 0 m_Value: 0.75 min: 0 max: 1 --- !u!114 &3584311210754352468 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 953beb541740ddc499d005ee80c9ff29, type: 3} m_Name: m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 enabled: m_OverrideState: 1 m_Value: 1 colorMode: m_OverrideState: 1 m_Value: 0 color: m_OverrideState: 1 m_Value: {r: 0.077, g: 0.06760976, b: 0.06197561, a: 1} hdr: 1 showAlpha: 0 showEyeDropper: 1 maxFogDistance: m_OverrideState: 0 m_Value: 5000 min: 0 mipFogMaxMip: m_OverrideState: 0 m_Value: 0.5 min: 0 max: 1 mipFogNear: m_OverrideState: 0 m_Value: 0 min: 0 mipFogFar: m_OverrideState: 0 m_Value: 1000 min: 0 baseHeight: m_OverrideState: 1 m_Value: 0 maximumHeight: m_OverrideState: 0 m_Value: 50 albedo: m_OverrideState: 0 m_Value: {r: 1, g: 1, b: 1, a: 1} hdr: 0 showAlpha: 1 showEyeDropper: 1 meanFreePath: m_OverrideState: 1 m_Value: 100 min: 1 enableVolumetricFog: m_OverrideState: 1 m_Value: 1 anisotropy: m_OverrideState: 1 m_Value: 0.65 min: -1 max: 1 globalLightProbeDimmer: m_OverrideState: 1 m_Value: 0.65 min: 0 max: 1 depthExtent: m_OverrideState: 0 m_Value: 64 min: 0.1 sliceDistributionUniformity: m_OverrideState: 0 m_Value: 0.75 min: 0 max: 1