using System.Collections; using System.Collections.Generic; using UnityEngine; public class ProfileSceneLoader : MonoBehaviour { // Use this for initialization void Start () { UnityEngine.SceneManagement.SceneManager.LoadScene("Demo_GR", UnityEngine.SceneManagement.LoadSceneMode.Additive); UnityEngine.SceneManagement.SceneManager.LoadScene("Demo_LI_Day", UnityEngine.SceneManagement.LoadSceneMode.Additive); } // Update is called once per frame void Update () { } }