%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &100004 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 400000} - 20: {fileID: 2000000} - 81: {fileID: 8100000} - 114: {fileID: 11400006} m_Layer: 0 m_Name: MainCamera m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &100006 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 400002} - 54: {fileID: 5400000} - 136: {fileID: 13600000} - 114: {fileID: 11400004} m_Layer: 0 m_Name: RigidBodyFPSController m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &400000 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100004} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: .600000024, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400002} m_RootOrder: 0 --- !u!4 &400002 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100006} m_LocalRotation: {x: 0, y: 1, z: 0, w: -1.62920685e-07} m_LocalPosition: {x: -30, y: 1, z: 25} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 400000} m_Father: {fileID: 0} m_RootOrder: 0 --- !u!20 &2000000 Camera: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100004} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: .192156866, g: .301960796, b: .474509805, a: .0196078438} m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: .300000012 far clip plane: 1000 field of view: 60 orthographic: 0 orthographic size: 5 m_Depth: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_HDR: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: .0219999999 --- !u!54 &5400000 Rigidbody: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100006} serializedVersion: 2 m_Mass: 10 m_Drag: 0 m_AngularDrag: .0500000007 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 112 m_CollisionDetection: 0 --- !u!81 &8100000 AudioListener: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100004} m_Enabled: 1 --- !u!114 &11400004 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100006} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 81c9795a96c094f4cbde4d65546aa9b2, type: 3} m_Name: m_EditorClassIdentifier: cam: {fileID: 2000000} movementSettings: ForwardSpeed: 8 BackwardSpeed: 4 StrafeSpeed: 4 RunMultiplier: 2 RunKey: 304 JumpForce: 50 SlopeCurveModifier: serializedVersion: 2 m_Curve: - time: -90 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - time: 90 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 m_PreInfinity: 2 m_PostInfinity: 2 CurrentTargetSpeed: 8 mouseLook: XSensitivity: 2 YSensitivity: 2 clampVerticalRotation: 1 MinimumX: -45 MaximumX: 90 smooth: 1 smoothTime: 18 advancedSettings: groundCheckDistance: .100000001 stickToGroundHelperDistance: .600000024 slowDownRate: 20 airControl: 0 --- !u!114 &11400006 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100004} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 83c81407209f85e4c87c0cda8b32868e, type: 3} m_Name: m_EditorClassIdentifier: Camera: {fileID: 2000000} motionBob: HorizontalBobRange: .100000001 VerticalBobRange: .0500000007 Bobcurve: serializedVersion: 2 m_Curve: - time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - time: .5 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - time: 1.5 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 - time: 2 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 m_PreInfinity: 2 m_PostInfinity: 2 VerticaltoHorizontalRatio: 2 jumpAndLandingBob: BobDuration: .150000006 BobAmount: .200000003 rigidbodyFirstPersonController: {fileID: 11400004} StrideInterval: 4 RunningStrideLengthen: .722000003 --- !u!136 &13600000 CapsuleCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100006} m_Material: {fileID: 13400000, guid: c2815a7ab32e42c4bb42f59caacb8ec1, type: 2} m_IsTrigger: 0 m_Enabled: 1 m_Radius: .5 m_Height: 1.60000002 m_Direction: 1 m_Center: {x: 0, y: 0, z: 0} --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 100006} m_IsPrefabParent: 1