%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!850595691 &4890085278179872738 LightingSettings: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Demo_LI_SunsetSettings serializedVersion: 2 m_GIWorkflowMode: 1 m_EnableBakedLightmaps: 1 m_EnableRealtimeLightmaps: 0 m_RealtimeEnvironmentLighting: 1 m_BounceScale: 1 m_AlbedoBoost: 1 m_IndirectOutputScale: 1 m_UsingShadowmask: 0 m_BakeBackend: 1 m_LightmapMaxSize: 1024 m_BakeResolution: 6 m_Padding: 2 m_TextureCompression: 1 m_AO: 0 m_AOMaxDistance: 2 m_CompAOExponent: 0.25 m_CompAOExponentDirect: 0 m_ExtractAO: 0 m_MixedBakeMode: 0 m_LightmapsBakeMode: 1 m_FilterMode: 1 m_LightmapParameters: {fileID: 111300000, guid: bcc6d6bb2eb95df49a03596ef343629a, type: 2} m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData m_RealtimeResolution: 1 m_ForceWhiteAlbedo: 0 m_ForceUpdates: 0 m_FinalGather: 1 m_FinalGatherRayCount: 1024 m_FinalGatherFiltering: 0 m_PVRCulling: 0 m_PVRSampling: 1 m_PVRDirectSampleCount: 32 m_PVRSampleCount: 300 m_PVREnvironmentSampleCount: 300 m_PVREnvironmentReferencePointCount: 2048 m_LightProbeSampleCountMultiplier: 4 m_PVRBounces: 4 m_PVRRussianRouletteStartBounce: 2 m_PVREnvironmentMIS: 0 m_PVRFilteringMode: 2 m_PVRDenoiserTypeDirect: 0 m_PVRDenoiserTypeIndirect: 0 m_PVRDenoiserTypeAO: 0 m_PVRFilterTypeDirect: 0 m_PVRFilterTypeIndirect: 2 m_PVRFilterTypeAO: 1 m_PVRFilteringGaussRadiusDirect: 1 m_PVRFilteringGaussRadiusIndirect: 1 m_PVRFilteringGaussRadiusAO: 2 m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 0.5 m_PVRFilteringAtrousPositionSigmaAO: 0.5