shuang.liu@unity3d.com
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9c52180b
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test
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3 年前 |
etienne cella
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ce540fb3
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custom depth buffer does not store instances
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5 年前 |
etienne cella
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58e77d94
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reimport + custom depth buffer update
clean reimport on 2020.1 (get rid of previous trial+error), use handle to access custom depth buffer
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5 年前 |
Thomas
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c96a78eb
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Changelog and readme update
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4 年前 |
etienne cella
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df378a0b
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infer zbuffer parameters from projection
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5 年前 |
Thomas
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323b04f3
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Updated the project to 2019.4.1 and HDRP 7.4.1
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4 年前 |
etienne cella
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ac80bf0b
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cluster display lens flares work
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5 年前 |
Thomas
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af35f5bd
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Fixed wind not updating properly
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4 年前 |
etienne cella
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af040c62
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fix global shader uniforms, viewproj computation
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5 年前 |
Laurenth
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a778523a
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Remove redundant unity ball
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5 年前 |
etienne cella
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dd097df3
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wip custom depth buffer, manage projection
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5 年前 |
GitHub
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86b5c611
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Update Changelog.md
|
5 年前 |
etienne cella
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d0f661c4
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wip custom occlusion for lens flares
|
5 年前 |
GitHub
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ed083d8e
|
Update README.md
|
5 年前 |
etienne cella
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eb22eaf3
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wip fix lens flare, geom coord is ok, occlusion is not
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5 年前 |
GitHub
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4effdb33
|
Merge pull request #10 from Unity-Technologies/staging/7.2.0
Update to package 7.2.0
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5 年前 |
etienne cella
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7a53343c
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plug cluster display, fixed exposure
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5 年前 |
FrancescoC-Unity
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5edc0fa8
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Update to 7.2.0
|
5 年前 |
Laurenth
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a36b82ce
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Remove unnecessary meta files. Fix InfoIcon
|
5 年前 |
GitHub
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693b5edc
|
Add version to readme
|
5 年前 |
GitHub
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a65e3010
|
Merge pull request #8 from Unity-Technologies/2019.3
2019.3
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5 年前 |
Laurenth
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cbe44321
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Merge remote-tracking branch 'refs/remotes/origin/master' into 2019.3
# Conflicts:
# Documentation/Images/DiscoverItems.png
# Documentation/Images/DiscoverLevels.png
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5 年前 |
GitHub
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d94d7229
|
Update README.md
|
5 年前 |
GitHub
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a900fb41
|
update images
|
5 年前 |
Laurenth
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638f882d
|
Update readme
|
5 年前 |
Laurenth
|
1fb95043
|
Add new images for documentation
|
5 年前 |
Laurenth
|
4b88e6e2
|
update changelog
|
5 年前 |
Laurenth
|
6c9f3abd
|
Update assets
|
5 年前 |
Laurenth
|
82402fd3
|
update manifest
|
5 年前 |
Laurenth
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d482488c
|
Update project settings
|
5 年前 |
Laurenth
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96b9f0c1
|
update local packages
|
5 年前 |
GitHub
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e764a709
|
Add documentation images
|
5 年前 |
laurenth-unity
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3689a576
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remove openGL from Mac and Linux in player settings
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5 年前 |
laurenth-unity
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89fb835b
|
reference correct texture in stone pile material
|
6 年前 |
laurenth-unity
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cc585e59
|
replace psd textures with tga
|
6 年前 |
GitHub
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503a6f2c
|
Update README.md
add link to lightmap switching script repository
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6 年前 |
laurenth-unity
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7e5a5051
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update manifest to latest HDRP for latest bugfixes, remove night star mesh no longer used (replaced by visual effect)
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6 年前 |
GitHub
|
f180164e
|
Update README.md
add known issues
|
6 年前 |
GitHub
|
1e1d778a
|
Merge pull request #3 from laurentopia/patch-1
Update README.md
|
6 年前 |
laurenth-unity
|
cf890610
|
update hair and beard textures
|
6 年前 |
GitHub
|
f43432bf
|
Update README.md
added mention of Github Desktop which supports LFS standard
|
6 年前 |
laurenth-unity
|
de68a2ac
|
Update textures folder
|
6 年前 |
GitHub
|
6f544641
|
Update README.md
add changelog link
|
6 年前 |
laurenth-unity
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503166a2
|
Update to Unity 2019.1.3f1 HDRP 5.16.0
|
6 年前 |
meriemLghomari
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ef8fd34f
|
fix
|
6 年前 |
meriemLghomari
|
d4267ec0
|
Merge branch 'master' of github.com:Unity-Technologies/FontainebleauDemo
|
6 年前 |
GitHub
|
3b68407f
|
Fix issue with LOD0 using lightprobes
instead of assuming there is always a lightmap, just copy the lightprobe usage from LOD0.
|
6 年前 |
meriemLghomari
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4c52b280
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vfx fix
|
6 年前 |
meriemLghomari
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4456cfac
|
4.8.0 package
|
6 年前 |
meriemLghomari
|
c55b2a4c
|
Merge branch 'master' of github.com:Unity-Technologies/FontainebleauDemo
|
6 年前 |