您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 

149 行
3.7 KiB

fileFormatVersion: 2
guid: a125ed64420aea24eb4ed9611e63b43b
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: b_Clip
100002: b_ElevBack
100004: b_ElevBack1
100006: b_ElevFront
100008: b_ElevFront1
100010: b_GunBarrelLower
100012: b_GunBarrelSliderBack
100014: b_GunBarrelSliderFront
100016: b_GunBarrelStabilizer
100018: b_IronSight
100020: b_IronSight_Pivot
100022: b_IronSight_slider
100024: b_muzzle
100026: b_Projectile
100028: b_Rect_Pullout1
100030: b_Rect_Pullout2
100032: b_Root_Weapon
100034: b_Scope
100036: b_ScopeHolo1
100038: b_ScopeHolo2
100040: b_ScopeHolo3
100042: b_Shoulder1
100044: b_Shoulder2
100046: b_Slider
100048: b_Trigger
100050: b_WeaponBase
100052: b_Wing_L
100054: b_Wing_R
100056: Geom_Weapon_Basic_FPS_A_LOD00
100058: //RootNode
400000: b_Clip
400002: b_ElevBack
400004: b_ElevBack1
400006: b_ElevFront
400008: b_ElevFront1
400010: b_GunBarrelLower
400012: b_GunBarrelSliderBack
400014: b_GunBarrelSliderFront
400016: b_GunBarrelStabilizer
400018: b_IronSight
400020: b_IronSight_Pivot
400022: b_IronSight_slider
400024: b_muzzle
400026: b_Projectile
400028: b_Rect_Pullout1
400030: b_Rect_Pullout2
400032: b_Root_Weapon
400034: b_Scope
400036: b_ScopeHolo1
400038: b_ScopeHolo2
400040: b_ScopeHolo3
400042: b_Shoulder1
400044: b_Shoulder2
400046: b_Slider
400048: b_Trigger
400050: b_WeaponBase
400052: b_Wing_L
400054: b_Wing_R
400056: Geom_Weapon_Basic_FPS_A_LOD00
400058: //RootNode
4300000: Geom_Weapon_Basic_FPS_A_LOD00
9500000: //RootNode
13700000: Geom_Weapon_Basic_FPS_A_LOD00
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 0
importAnimation: 0
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: