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34 行
1.1 KiB
34 行
1.1 KiB
using System;
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using System.Collections.Generic;
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using System.Reflection;
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using Unity.Collections.LowLevel.Unsafe;
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using Unity.Properties;
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namespace Unity.Entities.Properties
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{
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internal unsafe class EnumPrimitiveProperty<TValue> : ValueStructProperty<StructProxy, TValue>
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where TValue : struct, IComparable, IFormattable, IConvertible
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{
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private int FieldOffset { get; }
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public override bool IsReadOnly => false;
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public EnumPrimitiveProperty(ITypedMemberDescriptor member) : base(member.Name, null, null)
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{
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FieldOffset = member.GetOffset();
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}
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public override TValue GetValue(ref StructProxy container)
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{
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TValue v = default(TValue);
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UnsafeUtility.CopyPtrToStructure(container.data + FieldOffset, out v);
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return v;
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}
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public override void SetValue(ref StructProxy container, TValue value)
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{
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// @TODO ComponentJobSafetyManager.CompleteReadAndWriteDependency ?
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UnsafeUtility.CopyStructureToPtr(ref value, container.data + FieldOffset);
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}
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}
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}
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