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17 行
372 B

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[DisallowMultipleComponent]
[ClientOnlyComponent]
public class TeleporterClient : MonoBehaviour
{
public SpatialEffectTypeDefinition effect;
public Transform effectTransform;
[NonSerialized] public TickEventHandler effectEvent = new TickEventHandler(0.5f);
}