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8 行
293 B
8 行
293 B
using UnityEngine;
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[CreateAssetMenu(fileName = "GameModeSystemSettings", menuName = "SampleGame/GameMode/GameModeSystemSettings")]
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public class GameModeSystemSettings : ScriptableObject
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{
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public WeakAssetReference gameModePrefab;
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public WeakAssetReference teamObjectStatePrefab;
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}
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