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16 行
322 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class RopeAnchor : MonoBehaviour
{
public int numSegments = 5;
public float length = 5;
#if UNITY_EDITOR
public void OnDrawGizmos()
{
Gizmos.DrawCube(transform.position, Vector3.one * 0.05f);
}
#endif
}