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17 行
411 B
17 行
411 B
using UnityEngine;
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[CreateAssetMenu(fileName = "LevelInfo", menuName = "SampleGame/Level/LevelInfo")]
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public class LevelInfo : ScriptableObject
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{
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public enum LevelType
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{
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Generic,
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Gameplay,
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Menu
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}
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public Object main_scene;
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[Tooltip("The leveltype determines e.g. what happens when you hit play in editor")]
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public LevelType levelType = LevelType.Gameplay;
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}
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