using System.Collections; using System.Collections.Generic; using UnityEngine; [ExecuteInEditMode] public class Billboard : MonoBehaviour { private Camera lastcam; void OnWillRenderObject() { lastcam = Camera.current; } void Update() { if (lastcam == null) return; var horizontalForward = Vector3.Scale(lastcam.transform.forward, new Vector3(1, 0, 1)).normalized; transform.forward = horizontalForward; } }