using UnityEngine; namespace Unity.Entities.Editor { public static class GUIHelpers { public static void ShowCenteredNotification(Rect area, string message) { GUILayout.BeginArea(area); GUILayout.FlexibleSpace(); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); GUILayout.Label(message); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.FlexibleSpace(); GUILayout.EndArea(); } public static Rect GetExpandingRect() { return GUILayoutUtility.GetRect(GUIContent.none, GUIStyle.none, GUILayout.ExpandHeight(true), GUILayout.ExpandWidth(true)); } } }