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16 行
372 B
16 行
372 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class AttachmentSetBehaviour : MonoBehaviour
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{
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[System.Serializable]
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public struct AttachmentSet
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{
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public string attachmentSetName;
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public Transform attachmentJoint;
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public GameObject attachmentItem;
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}
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public AttachmentSet[] attachments;
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}
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