您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
68 行
2.0 KiB
68 行
2.0 KiB
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!687078895 &4343727234628468602
|
|
SpriteAtlas:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: Backgrounds
|
|
serializedVersion: 2
|
|
m_EditorData:
|
|
serializedVersion: 2
|
|
textureSettings:
|
|
serializedVersion: 2
|
|
anisoLevel: 1
|
|
compressionQuality: 50
|
|
maxTextureSize: 2048
|
|
textureCompression: 0
|
|
filterMode: 1
|
|
generateMipMaps: 0
|
|
readable: 0
|
|
crunchedCompression: 0
|
|
sRGB: 1
|
|
platformSettings:
|
|
- serializedVersion: 3
|
|
m_BuildTarget: DefaultTexturePlatform
|
|
m_MaxTextureSize: 4096
|
|
m_ResizeAlgorithm: 0
|
|
m_TextureFormat: -1
|
|
m_TextureCompression: 1
|
|
m_CompressionQuality: 50
|
|
m_CrunchedCompression: 0
|
|
m_AllowsAlphaSplitting: 0
|
|
m_Overridden: 0
|
|
m_AndroidETC2FallbackOverride: 0
|
|
m_ForceMaximumCompressionQuality_BC6H_BC7: 0
|
|
packingSettings:
|
|
serializedVersion: 2
|
|
padding: 4
|
|
blockOffset: 1
|
|
allowAlphaSplitting: 0
|
|
enableRotation: 1
|
|
enableTightPacking: 1
|
|
secondaryTextureSettings: {}
|
|
variantMultiplier: 1
|
|
packables:
|
|
- {fileID: 102900000, guid: 19114713b71e35c4e903c96713477776, type: 3}
|
|
totalSpriteSurfaceArea: 6992842
|
|
bindAsDefault: 1
|
|
isAtlasV2: 0
|
|
cachedData: {fileID: 0}
|
|
m_MasterAtlas: {fileID: 0}
|
|
m_PackedSprites:
|
|
- {fileID: 21300000, guid: 1d02b7e5dffc45247a34228774f8690b, type: 3}
|
|
- {fileID: -4776553766213044955, guid: b47b0509df6bc6f4caf43231eae56a63, type: 3}
|
|
- {fileID: 21300000, guid: ec12498cb11a6fe408991ad450809541, type: 3}
|
|
- {fileID: 21300000, guid: 1ff6da8d9cc4d0c4fbe0c47dbd74acc0, type: 3}
|
|
- {fileID: 21300000, guid: 4d6d58bd382e2447a90c4cf99957fc8f, type: 3}
|
|
m_PackedSpriteNamesToIndex:
|
|
- Sprite_Background_Cave_B
|
|
- Sprite_Background_Cave_E_0
|
|
- Sprite_Background_Cave_D
|
|
- Sprite_Background_Cave_C
|
|
- Sprite_Background_Cave_A
|
|
m_RenderDataMap: {}
|
|
m_Tag: Backgrounds
|
|
m_IsVariant: 0
|
|
m_IsPlaceholder: 0
|