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174 行
4.8 KiB

using UnityEngine;
using System;
#if UNITY_STANDALONE_WIN
using System.IO;
using System.Runtime.InteropServices;
public class ConsoleTextWin : IConsoleUI
{
[DllImport("Kernel32.dll")]
private static extern bool AttachConsole(uint processId);
[DllImport("Kernel32.dll")]
private static extern bool AllocConsole();
[DllImport("Kernel32.dll")]
private static extern bool FreeConsole();
[DllImport("Kernel32.dll")]
private static extern bool SetConsoleTitle(string title);
[DllImport("Kernel32.dll")]
private static extern IntPtr GetConsoleWindow();
[DllImport("user32.dll")]
static extern IntPtr GetForegroundWindow();
[DllImport("user32.dll")]
static extern bool SetForegroundWindow(IntPtr hwnd);
[DllImport("user32.dll")]
static extern bool ShowWindow(IntPtr hWnd, int nCmdShow);
public ConsoleTextWin(string consoleTitle, bool restoreFocus)
{
m_RestoreFocus = restoreFocus;
m_ConsoleTitle = consoleTitle;
}
public void Init(string buildId, string buildUnityVersion)
{
if (!AttachConsole(0xffffffff))
{
if (m_RestoreFocus)
{
m_ForegroundWindow = GetForegroundWindow();
m_ResetWindowTime = Time.time + 1;
}
AllocConsole();
}
m_PreviousOutput = System.Console.Out;
SetConsoleTitle(m_ConsoleTitle);
System.Console.BackgroundColor = System.ConsoleColor.Black;
System.Console.Clear();
System.Console.SetOut(new StreamWriter(System.Console.OpenStandardOutput()) { AutoFlush = true });
m_CurrentLine = "";
DrawInputline();
}
public void Shutdown()
{
OutputString("Console shutdown");
System.Console.SetOut(m_PreviousOutput);
FreeConsole();
}
public void ConsoleUpdate()
{
if (m_ForegroundWindow != IntPtr.Zero && Time.time > m_ResetWindowTime)
{
ShowWindow(m_ForegroundWindow, 9);
SetForegroundWindow(m_ForegroundWindow);
m_ForegroundWindow = IntPtr.Zero;
}
if (!System.Console.KeyAvailable)
return;
var keyInfo = System.Console.ReadKey();
switch (keyInfo.Key)
{
case ConsoleKey.Enter:
Console.EnqueueCommand(m_CurrentLine);
m_CurrentLine = "";
DrawInputline();
break;
case ConsoleKey.Escape:
m_CurrentLine = "";
DrawInputline();
break;
case ConsoleKey.Backspace:
if (m_CurrentLine.Length > 0)
m_CurrentLine = m_CurrentLine.Substring(0, m_CurrentLine.Length - 1);
DrawInputline();
break;
case ConsoleKey.UpArrow:
m_CurrentLine = Console.HistoryUp(m_CurrentLine);
DrawInputline();
break;
case ConsoleKey.DownArrow:
m_CurrentLine = Console.HistoryDown();
DrawInputline();
break;
case ConsoleKey.Tab:
m_CurrentLine = Console.TabComplete(m_CurrentLine);
DrawInputline();
break;
default:
{
if (keyInfo.KeyChar != '\u0000')
{
m_CurrentLine += keyInfo.KeyChar;
DrawInputline();
}
}
break;
}
}
public void ConsoleLateUpdate()
{
}
public bool IsOpen()
{
return true;
}
public void OutputString(string message)
{
ClearInputLine();
System.Console.WriteLine(message);
DrawInputline();
}
public void SetOpen(bool open)
{
}
void ClearInputLine()
{
System.Console.CursorLeft = 0;
System.Console.CursorTop = System.Console.BufferHeight - 1;
System.Console.BackgroundColor = System.ConsoleColor.Black;
System.Console.Write(new string(' ', System.Console.BufferWidth - 1));
System.Console.CursorLeft = 0;
}
void DrawInputline()
{
System.Console.CursorLeft = 0;
System.Console.CursorTop = System.Console.BufferHeight - 1;
System.Console.BackgroundColor = System.ConsoleColor.Blue;
System.Console.Write(m_Prompt + m_CurrentLine + new string(' ', System.Console.BufferWidth - m_CurrentLine.Length - m_Prompt.Length - 1));
System.Console.CursorLeft = m_CurrentLine.Length + m_Prompt.Length;
}
public void SetPrompt(string prompt)
{
m_Prompt = prompt;
}
string m_Prompt = "";
bool m_RestoreFocus;
string m_ConsoleTitle;
float m_ResetWindowTime;
IntPtr m_ForegroundWindow;
string m_CurrentLine;
TextWriter m_PreviousOutput;
}
#endif